Distillery

Distillery A13 (BSP only)

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Distillery A13 (BSP only)

Symmetrical 5-CP map

Please provide feedback on:

  • Map layout, paths, areas, gameplay
  • Item pickups, ammo and health locations
Author
Gadget
Downloads
2,816
Views
2,816
First release
Last update
Category
Symmetrical CP

More downloads from Gadget

Latest updates

  1. Changes that should have been out in 2021 already

    Reworked paths and areas leading towards second CP Added more cover and walkways in central CP area
  2. Uploading only the bsp file

    Reworked final CP and the area leading to second CP Reworked flanking entrance to middle CP Raised floor of central CP area by 32 units Fixed some clipping issues
  3. Reworked final control point area

    Reworked final CP and the area leading to second CP Reworked flanking entrance to middle CP Raised floor of central CP area by 32 units Fixed some clipping issues

Latest reviews

overall a visually appealing map, here's what I found:
Pros: Well detailed, and ammo and health are good
Cons: Somewhere between the first and second capture point all momentum is lost and the defending team cannot take back the second point and the offending team can hardly capture the last point
(I played with Valve's bots so this might differ from actual gameplay)

Bugs: Fence lighting at second cp to the right of spawn, hole in terrain on red's second cp on left of spawn (Ramp)

But it was fun (If I knew where to do it There would be screenshots accompanying this, as well as the demo file)
Gadget
Gadget
Thank you for taking the time to provide feedback! I've already made quite a few changes in A13 and I'm still figuring out how to redesign the area from second to last CP. Next version will hopefuly be done by the end of this year.