Found a bit of a bug in stage one, you can get stuck in the the one way door leading to the platform overlooking the bridge at the final cap point.
I'm guessing the problem is the way you're activating the door from one side only, as soon as you exit the trigger the door slams shut on you. Try having one trigger on one side to open the door and another covering both sides to close it (both using On???TouchAll).
got some issues with a one way door on haywood as wellIm gonna check out dustbowl to see how they did it.
Dustbowl only has one trigger, I couldn't figure out how they made it work so you don't get stuck.
pfft mangy, you're solution is so....kludgey
-staticproppolys -staticproplighting -textureshadows
Those are the three extra VRAD commands you need to get proper shadows from everything, the first two are what make the trackcast proper shadows on the ground, meaning you dont have to disable it's shadows which in turn means they dont get lit stupidly.
thread about it - http://forums.tf2maps.net/showthread.php?t=2994