Thanks for the feedback, Rexy.
I've eliminated a good portion of the manor assets, but for now I'm keeping the textures and paintings until I find or make something more suitable that I like. I'd like to think I've made the map feel more seaside-ish in b11, especially with more of the maritime models, but I'll wait for feedback to determine that one.
Updated to b11
I've eliminated a good portion of the manor assets, but for now I'm keeping the textures and paintings until I find or make something more suitable that I like. I'd like to think I've made the map feel more seaside-ish in b11, especially with more of the maritime models, but I'll wait for feedback to determine that one.
Updated to b11
Code:
b11 - 10/2
Various detail improvements
Added a red spawn closer to the third point
Moved fourth point back
Widened upper pathway between cliffs and town
Enlarged area around second point
Added alternate pathway to final point
Moved stairs near fourth point to opposite side
Added alternate pathway between warehouse and beach
Adjusted sight lines on the fourth point