Oxidize

MVM Oxidize rc18

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Idolon

they/them
aa
Feb 7, 2008
2,123
6,137

Asd417

Sample Text
aa
Mar 20, 2016
1,461
1,035
No Map changes
Mission changes:
Intermediate Mission:
Added bat scout support for all waves. Should not affect the difficulty in a meaningful way.
Shortened spawn timing for wave 3 and wave 4.
Increased the difficulty for wave 3.
Reduced the health for Captain Punch in wave 4.
Increased health for all tanks in wave 5.

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Asd417

Sample Text
aa
Mar 20, 2016
1,461
1,035
No map change
(but now it has proper map version inside it)

Mission changes:
ForstedFurnace by Clickin updated to version 2
(idk what the changelog is)
Added:
IcyIgnition (Advanced) by Sergeant Crwhip
FactoryFight (Intermediate) by Sergeant Crwhip

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Nov 28, 2017
130
119
So. Much. Snow. Particles. (Actually lowers a bit of my framerate on my potato pc)

I wish I can test this out with friends so that we can give good feedback. I'm not good at making dedicated servers. Have you posted your map to Potato's MVM servers or anywhere else so me and some people could try it out?
 

Asd417

Sample Text
aa
Mar 20, 2016
1,461
1,035
Map Changes:
Added health and ammo to the shorter route
Added covers to the shorter route
Engi nests now change as the route changes
Reduced the size of the sniper spawn control trigger. Now snipers will spawn earlier on the bridge when players are being pushed back.

Mission Changes:
FrostedFurnace has been updated to Version 3.
Clickin did not keep the full change log so no change logs here. But I assume that the second half of the wave 6 got a completely reworked.

SnowySlaughter:
Fixed broken waves
Nerfed Wave 4 and 5 (longer spawn time for a lot of bots and less bots)
Reduced Captain Punch health to 12000. Health regen to 150
Reduced player respawn time to 5 seconds
Players now start with $1200

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Asd417

Sample Text
aa
Mar 20, 2016
1,461
1,035
Map Changes:
Detail updated
Nav fixed

Mission Changes:
SnowySlaughter
All Waves:
Reduced Uber duration to 5 seconds
Wave 2:
Giant soldier changed to Giant Demo
Giant Demo now spawns after all Barrage Soldiers are dead
Giant Soldier spawn time reduced to 30 seconds

Wave 3:
Shield pairs spawn slower now
Reduced blackbox soldier heal per hit
Changed giant soldier in shield pair to shotgun Heavy

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Asd417

Sample Text
aa
Mar 20, 2016
1,461
1,035
Map Changes:
- Added nobuilds
- Fixed some snow
- Fixed Hologram
- Fixed Nav

Mission Changes
- Removed Hole's mission
SnowySlaughter:
Moved Wave 5 to Wave 6
Added Wave 5
Wave 2: Removed Uber Medic from Barrage Soldier
Wave 3: Giants now spawn faster. Supports spawn faster

FrostedFurnace:
V4
Edited Icons
Reduced initial currency from $1400 to $1000
Reduced overall currency by $500. Fixed Wave 4 giving less currency than it should have. Wave 4 currency increased from $700 to $1000
Wave 1: Removed Heavy Rush at the end
Wave 3: Increased number of Giants by 4. Barrage Soldier now has damage bonus
Wave 5: Changed Giant Buff Banner Soldier to Crit-boosted Giant Rapid Fire Demoman. Added Armored Uber Medic
Wave 6: Added boss bot at the end. Added Bonk Scout support. Overall balance changes.
Wave 7: Removed

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Asd417

Sample Text
aa
Mar 20, 2016
1,461
1,035
Map Changes:
Fixed Holograms
Added Following Relays
relay_upgradestation_enable
relay_upgradestation_disable
relay_bomb_timeroff
relay_bomb_timeron
relay_bomb_forcereset
relay_bomb_count_1
relay_bomb_count_2
Added nobuilds

Mission Changes:
SnowySlaughter:
Shield meds have Attribute IgnoreEnemies
Removed two squads of giant shotgun+shields from wave 3.
Removed giant buff soldiers from wave 4.
Removed final subwave from wave 5.
Replaced giant shield meds on wave 3,5,6 with regular shield meds.

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