Robots hate Jungle being in Alpine
Bots no longer take the greenhouse route.
Fixed several clipping errors.
Added lights on right route
Blocked the greenhouse route
Placed nav_avoid on the right of the hatch
rc8 Map Changes:
Adjusted the heights of the front
Fixed several clipping issues
Fixed demo knights charging into displacement walls in spawn
Improved clipping for many areas
Blocked off upgrade station
Fixed bots getting stuck in spawn
Remade from scratch
New Theme: Kill the robots as you defend the secret Mannco Chemical plant disguised as a biodome!
Upper bridge near front was removed as it was not useful and only added clutter to the layout.
When players are pushed back enough, sniper bots will now spawn from a room near upper balcony, giving them access to the highground overlooking the biodome
When bots are pushed back into the pit while the left (lime) route is selected, it...
Robots are now stunned properly
Holograms now blink longer when changing route.
Added relay_change_route. Not recommended to use for normal missions. Suitable for wave 666
Added other stuff
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