[OFFICIAL] TF2Maps Arctic Theme Pack Thread

DeleteMyAccount

L1: Registered
Apr 8, 2016
46
21
List of things that Tumbolisu and others suggested. From this thread:

Models:
Ice spikes - killohurtz
Igloos (doesn't quite match TF2 style imo) - yoghurt
Jarate snowball - Jukebox
Alternate snow texture - KubeKing
Danger Wild Bears poster - Corvatile
Caution! Musk Ox sign - Lobey
3x Lampost - Jukebox
5x Broken barrel - Jukebox
3x Lantern/Lamp - Jukebox
Chopped Wood pile (with and without snow) - Jukebox
Bent alpine tree with snow - Jukebox
Snow covered payload - Jukebox
Snow/Ice mower (WIP) - Folkye
Snowman - DioJoestar
Radiator model - Idolon
Lots of models from koth_precipice - timberghost_paintball
Aurora model+texture - Tumbolisu
Windows x3 (lacking latches etc.) - Coolz

Particles:
Particle effects: aurora, snow x2, steam x2 - Tacoman_

Sounds:
Rough winds soundscapes (x2) (possible copyright problems) - griffinkey64
Arctic sounds - Snowbat

Textures:
Red/Blu ABC Capture point signs - KubeKing
Metal/Snow blend texture - PyroDevil
Lightwarp - Jukebox
Careful... It's cold poster - NickTF
Bully-Free zone sign - norfolk terrier
Pipes freezer sign - Mikroscopic
Icy Surface poster - Mikroscopic
Maksimov ice + russian version sign - Mikroscopic
Vinny's snowplows sign - Mikroscopic
North sea oil sign - Mikroscopic
Skybox (WIP) - Mikroscopic
Frosted glass texture - DioJoestar
Footprint texture - DioJoestar
4x Snow/Ice textures - timberghost_paintball

Other:
pl_snowycoast assets - EArkham
Snow Shovel bomb (only drawing) - Noizeblaze
 

iiboharz

eternally tired
aa
Nov 5, 2014
858
1,292
Woah that's a fantastic list! If all these things could get dug up we might just have ourselves a substantial pack.
 
Jul 26, 2015
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iiboharz

eternally tired
aa
Nov 5, 2014
858
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Last call for submissions, I'll be closing submissions on Monday so be sure to get your stuff in before then!
 

iiboharz

eternally tired
aa
Nov 5, 2014
858
1,292
Alright so - I'm actually pushing the deadline up to this Friday because of some complications I've had with some of the assets.

Get your stuff in now. ヽ༼ຈل͜ຈ༽ノ
 

DeleteMyAccount

L1: Registered
Apr 8, 2016
46
21
Alright so - I'm actually pushing the deadline up to this Friday because of some complications I've had with some of the assets.

Get your stuff in now. ヽ༼ຈل͜ຈ༽ノ

Good. If someone could answer these few bits and bobs that'd be great.

I was making a wire fence material but I didn't know if this is too modern for the style. It's in arctic/snowy places to clearly mark off areas. Is it worth finishing?

I also had a go at a thermostat (I know it's basic), I don't know if this is too modern so I'm also working on a more retro one that fits the style. The trouble with this is that I don't really know how to texture it in a suitable way. That patchwork metal kind of style doesn't really fit it in my opinion. Any ideas/tips would be appreciated. (EDIT: just to clarify that is only AO Bake not my go at texturing; when I tried it looked bland)

Also someone suggested a sign post that has all the locations pointed out. I'd give that a go for Friday if someone could point me in the direction of TF2 location names.

Cheers
 
Last edited:
Jul 26, 2015
697
822
The fence looks like it would be more fitting for some sort of construction themed area. As for the thermostat, it's a little bit hard to tell. The design is too simplistic (although I suppose that's fitting for what should be basically just a knob); I think the texture really will decide how good it looks.

I don't think the TF2 lore mentions any arctic locations, but you might be able to find something about it here. There's also a map of the Badlands region here.
 

Jukebox

L2: Junior Member
Feb 21, 2014
61
148
Oh dang, just now seeing this, thought this was kind of a dead effort. I still wanted to work on some stuff for it and I was thinking of maybe doing some stuff during the 72 hour Jam.

In case I'm too late here's all my stuff currently for anyone else who wants to use it: http://puu.sh/pyo5r/706b2b98cf.zip

Maybe later this year I'll finish everything up. Still more stuff I wanted to do.
 
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Skittelz

L6: Sharp Member
Mar 17, 2016
399
281
Ummm... so I was gonna put your lamppost in my map. It looked white in hammer, but in TF2, it looked like this:
FeCVUEWa

Well at least one part is white. The rest are purple.
 

nickybakes

You should've played Rumbleverse
aa
Jul 28, 2015
912
1,741
Ummm... so I was gonna put your lamppost in my map. It looked white in hammer, but in TF2, it looked like this:
FeCVUEWa

Well at least one part is white. The rest are purple.
You probably need to have an env_cubemap in your map and build cube maps.
 

Pinsplash

bad bad bad
May 8, 2016
156
71
any more ice textures? kinda like that one pic tumb posted?
but working