Rip
I dont even know at this point
....me neither man. Hammer makes me want to hang myself at this point..
Rip
I dont even know at this point
I keep getting this at the end of every compile using Compile Pal, but I doubt it means anything...
1. Do you have a 3D skybox?
2. Is there a space in the 3D skybox for your map to fit into?
By that you mean "ensure that coordinate (0,0,0) isn't inside a brush.".This just means CompilePal doesn't know how to launch the game. I get the same error.
As for the map being completely black, this is just a really strange error with the Source engine, and the most reliable fix I know of is to move the entire map so that the origin (where the blue lines intersect in the 2d views) isn't anywhere inside the map.
By that you mean "ensure that coordinate (0,0,0) isn't inside a brush.".
I'll send it in a pm, I already sent it to someone else too, which helped me resolve some other errors but not nearly enough ;s .Can we possibly take a look at the vmf to see what is going on?