http://dl.dropbox.com/u/1490725/artpass_ym0000.jpg
This ladder is sticking out from the playerclip and can be walked on..
http://dl.dropbox.com/u/1490725/artpass_ym0001.jpg
The chandeliers
http://dl.dropbox.com/u/1490725/artpass_ym0002.jpg
The doorframe.
http://dl.dropbox.com/u/1490725/artpass_ym0004.jpg
The space inbetween the boxes and the table can be gotten into, and hard to get out - requires two jumps to get out.
http://dl.dropbox.com/u/1490725/artpass_ym0005.jpg
This is above the area leading to the attic of C
http://dl.dropbox.com/u/1490725/artpass_ym0006.jpg
If I sidle that wall, I run into what is seemingly a rogue playerclip brush.
http://dl.dropbox.com/u/1490725/artpass_ym0007.jpg
You should put a playerclip so I can walk straight onto the fireplace - it looks short enough to walk up, but it requires a jump.
http://dl.dropbox.com/u/1490725/artpass_ym0008.jpg
The wood paneling all along this wall, and really throughout the mansion, can be walked on. Don't know how important that is to you. It's a small thing, but thought I'd mention it.
http://dl.dropbox.com/u/1490725/artpass_ym0009.jpg
Couldn't resist trying to jump up there, and sure enough I can.
http://dl.dropbox.com/u/1490725/artpass_ym0010.jpg
This ladder (and many others throughout the map) can be jumped up on.
http://dl.dropbox.com/u/1490725/artpass_ym0011.jpg
When i walk from this roof to that platform, I often bump into the wood support to the right of the platform. Clip that wall so it's a smooth jump, and so I don't fall down and get frustrated.
http://dl.dropbox.com/u/1490725/artpass_ym0012.jpg
If I sidle the wall, I can get stuck where the opening is.
http://dl.dropbox.com/u/1490725/artpass_ym0013.jpg
And the roof of that small shack isn't clipped all the way.
http://dl.dropbox.com/u/1490725/artpass_ym0032.jpg
And inside that shack, a rock prop shows through.
http://dl.dropbox.com/u/1490725/artpass_ym0028.jpg
http://dl.dropbox.com/u/1490725/artpass_ym0029.jpg
And underneath that shack, these supports and rock.
http://dl.dropbox.com/u/1490725/artpass_ym0014.jpg
Turn on DW and clean up this rocky area. A couple places, like this corner near the top of the ramp, aren't walkable though they appear to be.
http://dl.dropbox.com/u/1490725/artpass_ym0025.jpg
Check DW on this place as well (left of BLU spawn).
http://dl.dropbox.com/u/1490725/artpass_ym0015.jpg
A little bit of nodraw peekin' through.
http://dl.dropbox.com/u/1490725/artpass_ym0016.jpg
Like in most Artpass maps, you're able to cap while standing up top. May I suggest shortening the height of the cap area so you can't be up there and cap?
http://dl.dropbox.com/u/1490725/artpass_ym0017.jpg
If I sidle the wall from right to left, I slow down as I meet the window and slowly go up a couple units out the window. I'm assuming you have an angled playerclip brush that might be 46 degrees or greater.
http://dl.dropbox.com/u/1490725/artpass_ym0018.jpg
Fix the clipping around this bugger of a rock. I can't go next to it to climb the hill.
http://dl.dropbox.com/u/1490725/artpass_ym0019.jpg
The ladder goes through the support.
http://dl.dropbox.com/u/1490725/artpass_ym0020.jpg
At B, This paint can is solid and annoying if I'm running against the wall and not looking.
http://dl.dropbox.com/u/1490725/artpass_ym0021.jpg
I can jump onto that angled piece of wood/it prevents me from sidling that wall on the outside.
http://dl.dropbox.com/u/1490725/artpass_ym0022.jpg
Right side of the doorway isn't clipped like the left side.
http://dl.dropbox.com/u/1490725/artpass_ym0023.jpg
Back at A, the floor doesn't actually go all the way across to the wall on the opposite side.
http://dl.dropbox.com/u/1490725/artpass_ym0024.jpg
http://dl.dropbox.com/u/1490725/artpass_ym0027.jpg
it looks like I can walk up that but I can't. Some places you can walk up the concrete, others you cannot. Move the displacements around a little to allow walking from all sides.
http://dl.dropbox.com/u/1490725/artpass_ym0026.jpg
This spot.
http://dl.dropbox.com/u/1490725/artpass_ym0030.jpg
At B, Make these pipes nonsolid so that if I try to walk over them, I am not shoved to the side instead.
http://dl.dropbox.com/u/1490725/artpass_ym0031.jpg
At B, on this shack, you've got what seems to be the playerclip from the room below sticking through the roof.
http://dl.dropbox.com/u/1490725/artpass_ym0033.jpg
The white bricks there aren't clipped.