Ezekel
L11: Posh Member
- Dec 16, 2008
- 818
- 246
i really don't like this idea of elimination without feeback/scoring.
i, and i'm sure every other mapper who submitted to the submission thread have put a lot of time and effort into building, testing, updating based on feedback and beautifying their maps. we've all worked hard. if that were to suddenly come down to a case of "sorry, you just don't make the cut" then that really would sting.
i also worry that the bigger names, and more popular people will have a better chance to safely get through such a down-sizing effort. at the very least, because they are better known, they have had more leverage to publicise their map. i posted up WIP threads for mine all over the place, but i don't actually have the connections with server admins, nor am i online/available when the bulk of tf2 activity happens (timezoning and all) to try and encourage people to give my maps (and i'm not just talking contest maps. this is a general truism here) a shot.
in the past 2 contests (pl and plr/adctf), i have submitted admittedly quite poor entries. one from lack of experience and the other from lack of time to work on the map (and it's underlying concept). however in both cases the feedback i received from the judges was invaluable to me. i really relish those long feedback posts, if not from the very least because getting forum/typed feedback for me is VERY hard.
now though i have no illusions of grandeur (i think i have made strong entries and have followed all the rules, but there's quite a few high calibre entries to contend with), even if i don't win, at least i can rest assured i'd A: get exposure and B: get high quality feedback.
people who have followed all the rules, researched the paradigm of 6v6 comp play (which despite what people say, i remember being in the original announcement, because i planned and researched around this idea before even starting any mappping for the contest) should get something out of this... feedback and a number next to their map on a leader-board list (even if you're at the bottom of said list, there's still some pride/prestige involved in that).
i know that i, like most others, have pointed out a reluctance to the idea of cutbacks without actually offering any alternative. and the truth is, we're all biased in some regards. equality is a brilliant idea, especially when your not the one having to work to make sure it's implemented. so what i'm saying is that i have great respect for the higher ups here, who have put in all the work and effort (and for free, mind you) to arrange these contests for us in the first place.
well one thing i'll say: asking to remove all alpha version submissions won't really make a dent. i thought there actually wasn't any alphas, turns out there is one... so that'd only cut it to 25, and i'm sure Grim Tuesday would probably be a lil upset about that. since i'm assuming he submitted it at least for the high quality feedback that submitted contest maps have received in the past.
so can people please stop calling out this suggestion. it won't fix things. and neither will "people who don't think they can win should step down" - i doubt any entry in the contest was submitted by people who didn't expect to win... i know i didn't enter my submissions without believing they can stand up against the other submissions
i think i'll end on this note:
the tf2maps competitive CTF contest has become almost a microcosm for britain's current economic and political situation.
i, and i'm sure every other mapper who submitted to the submission thread have put a lot of time and effort into building, testing, updating based on feedback and beautifying their maps. we've all worked hard. if that were to suddenly come down to a case of "sorry, you just don't make the cut" then that really would sting.
i also worry that the bigger names, and more popular people will have a better chance to safely get through such a down-sizing effort. at the very least, because they are better known, they have had more leverage to publicise their map. i posted up WIP threads for mine all over the place, but i don't actually have the connections with server admins, nor am i online/available when the bulk of tf2 activity happens (timezoning and all) to try and encourage people to give my maps (and i'm not just talking contest maps. this is a general truism here) a shot.
in the past 2 contests (pl and plr/adctf), i have submitted admittedly quite poor entries. one from lack of experience and the other from lack of time to work on the map (and it's underlying concept). however in both cases the feedback i received from the judges was invaluable to me. i really relish those long feedback posts, if not from the very least because getting forum/typed feedback for me is VERY hard.
now though i have no illusions of grandeur (i think i have made strong entries and have followed all the rules, but there's quite a few high calibre entries to contend with), even if i don't win, at least i can rest assured i'd A: get exposure and B: get high quality feedback.
people who have followed all the rules, researched the paradigm of 6v6 comp play (which despite what people say, i remember being in the original announcement, because i planned and researched around this idea before even starting any mappping for the contest) should get something out of this... feedback and a number next to their map on a leader-board list (even if you're at the bottom of said list, there's still some pride/prestige involved in that).
i know that i, like most others, have pointed out a reluctance to the idea of cutbacks without actually offering any alternative. and the truth is, we're all biased in some regards. equality is a brilliant idea, especially when your not the one having to work to make sure it's implemented. so what i'm saying is that i have great respect for the higher ups here, who have put in all the work and effort (and for free, mind you) to arrange these contests for us in the first place.
well one thing i'll say: asking to remove all alpha version submissions won't really make a dent. i thought there actually wasn't any alphas, turns out there is one... so that'd only cut it to 25, and i'm sure Grim Tuesday would probably be a lil upset about that. since i'm assuming he submitted it at least for the high quality feedback that submitted contest maps have received in the past.
so can people please stop calling out this suggestion. it won't fix things. and neither will "people who don't think they can win should step down" - i doubt any entry in the contest was submitted by people who didn't expect to win... i know i didn't enter my submissions without believing they can stand up against the other submissions
i think i'll end on this note:
the tf2maps competitive CTF contest has become almost a microcosm for britain's current economic and political situation.