Map looks neat so far, here's some feedback:
![20200823183902_1.jpg 20200823183902_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157663-c0c33c97aa08ab5306bdd2746064b058.jpg)
-floating book
![20200823185911_1.jpg 20200823185911_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157664-b400a39fa28eab0fe8cfbf3b6840af5d.jpg)
-the rain just kinda stops
![20200823185846_1.jpg 20200823185846_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157666-c6163f71780605fe515bd4e121ab086d.jpg)
-this looks more like Jarate than water
![20200823185541_1.jpg 20200823185541_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157665-cbdcc2d13769dc7fc13194d0113a7988.jpg)
-floating bottle
![20200823184503_1.jpg 20200823184503_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157670-bd4bd21227b919bb3af391e1028033a3.jpg)
-clip wood smooth
![20200823184404_1.jpg 20200823184404_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157669-b9e528b57494df30cbc392e034dcde5a.jpg)
-brick looks odd with the sharp angle here
![20200823184108_1.jpg 20200823184108_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157667-420b61b4091e4c9d63f038a5a266a547.jpg)
-with these big windows, would be nice to upscale the cubemaps on em
![20200823184130_1.jpg 20200823184130_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157668-6e29dfc454ca36a0ff7c25e79dd471fb.jpg)
-the bars here don't have any texture on the side. With how close you can get to them, it's easy to notice
![20200823183958_1.jpg 20200823183958_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157672-3c8bc887a98d5f6f02d4f4c2f26408cf.jpg)
-clip the couch smooth
![20200823184114_1.jpg 20200823184114_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157671-a6cfd2debe752c801eedc1f383f704a2.jpg)
-I feel like something different than the usual metal texture shutter door would make more sense on red side's manor theme
![20200823184203_1.jpg 20200823184203_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157673-23ac54a0702395fb48aa842487044db3.jpg)
-clip the wood smooth
![20200823184734_1.jpg 20200823184734_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157674-9a32feba42ccbf7e20395a04a2cac146.jpg)
-maybe clip the railings?
![20200823183925_1.jpg 20200823183925_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157675-de230da12f3ba821c770bddd48a29762.jpg)
-clip the door smooth
![20200823184628_1.jpg 20200823184628_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157677-85b40f64c22ffa2f1438e6356fbd2250.jpg)
-it's weird that I can get on the wood rail here but not the area with the plants that's the same height, though getting in the plants would be bad
![20200823185325_1.jpg 20200823185325_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157678-42cd1818b7ef6001b2b232238f0d03f7.jpg)
-I feel like blu spawn didn't get as much love as red. It looks kinda....basic
![20200823184036_1.jpg 20200823184036_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157679-c0dabfccb23ffa5ff13015f27ac1daca.jpg)
-LOVE the upper detail here
![20200823184720_1.jpg 20200823184720_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157680-a83ae0e2d378980be4a3bf995596717a.jpg)
-these are the only rounded windows I found on the map and seem out of place with all the rest being square
![20200823184543_1.jpg 20200823184543_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157681-b54557d6794e1b817b604eca947c8a0d.jpg)
-the detail under this ramp doesn't get across that you can't access it
![20200823185040_1.jpg 20200823185040_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157683-b9f4ec6df8c9f04ca05206e239d60f83.jpg)
-never replace this prop, it's perfect. Oh and also really loud when standing next to
![20200823184447_1.jpg 20200823184447_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157684-9ed327510a8b24d2b7f2df670d4a4778.jpg)
-I really, really dislike chainlink fence that's just placed hap haphazardly . It's difficult to notice at a distance and doesn't look all that good. Also, how would anyone get into that area to get stuff out?
![20200823185111_1.jpg 20200823185111_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157682-37160a313ada5b050c480cc8b57b1d21.jpg)
-pumpkin bomb shadows go through geometry
![20200823184750_1.jpg 20200823184750_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157685-9d750e15f140a83629362693ae3863c3.jpg)
-while there is a clip here, it doesn't seem like it goes to the top of the top step
![20200823185655_1.jpg 20200823185655_1.jpg](https://sjc1.vultrobjects.com/tf2maps-forum-attachments/data/attachments/157/157686-e6883d073e6481bb90a5884c551d7ca1.jpg)
-The electric effects here are awesome but it doesn't really make sense for there to be tesla coils in a greenhouse. It's also difficult to tell what these things do when the point is capped. They just zap the ground and stuff pops up, mostly off screen. A lot of the time it seemed like nothing happened till I went looking for it.
Overall good work so far. I do wonder though, why aren't there spells in the map if it's called spellway?