I interviewed with Valve today

Freyja

aa
Jul 31, 2009
3,011
5,839
Aww, that sucks YM. I think we were all rooting for you, me especially. I would have been very interested to find out how valve worked with people overseas.
 

The Wiggin

L2: Junior Member
Aug 9, 2011
50
2
Bad luck man, congrats on even getting looked at though, thats more than most of us can dream of. Stick at it
 

Terr

Cranky Coder
aa
Jul 31, 2009
1,590
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If you get hired, can you maybe find out what happened to my PackBSP swag I sent them? I fear it was detonated by a bomb squad or something.

Can point out nearby lunch zones in return ;)
 

YM

LVL100 YM
aa
Dec 5, 2007
7,158
6,079
Aww, that sucks YM. I think we were all rooting for you, me especially. I would have been very interested to find out how valve worked with people overseas.
They'd phone interview you, described in this thread, took 50 minutes with two of their designers.
Then within a few days they'll get back to you and if they want to interview you further they'd arrange to fly you out and put you up in a hotel whilst they do that. I've heard that interview can take all day and they'll tell you at the end of the day if they want to hire you or not, and if you're really not suitable they'll cut it short so they're not wasting anyone's time.

On a serious note, I'm honestly surprised they rejected you. You're the most qualified guy I vaguely know for the job. They do know you made Hoodoo and Mann Manor, right?
I'm not surprised, My portfolio isn't broad, it's a bunch of TF2 maps and just that. I can't prove I'd add value to the whole company by demonstrating I'm good at only one game.

I was rooting for you YM, did they give you any feedback on what they thought you were missing to work at valve?
They said I need to work on some single player and to do something outside the norm.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
Sounds like you need to join a for-real modding team. Maybe hit up the Black Mesa guys sometime, see if you can't help that thing get released within the next decade or so.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,158
6,079
Sounds like you need to join a for-real modding team. Maybe hit up the Black Mesa guys sometime, see if you can't help that thing get released within the next decade or so.

Did you just say "for-real modding team" and "Black Mesa" in the same sentence?

Oh, no, you didn't. I'm definitely going to assume your two sentences are completely unrelated. It's for your own benefit.
 

Sel

Banned
Feb 18, 2009
1,239
2,570
Go make yourself something in Amnesia. They could desperately use more competent developers there.
 

Kiddnils

L3: Member
Sep 2, 2011
140
224
And I believed I could work someday there, how stupid I was. I will never reach your skill-leavel in any form. Good luck for the future anyways.
 

Sel

Banned
Feb 18, 2009
1,239
2,570
And I believed I could work someday there, how stupid I was. I will never reach your skill-leavel in any form. Good luck for the future anyways.

The only thing stopping you is that attitude. Neither Valve, YM, or anyone else on the internet you might regard as a god/deity/etc is at some level that is totally unattainable. All it takes to improve your skills in anything is the desire to improve, and the time it takes to practice.
 
Mar 23, 2010
1,874
1,699
The only thing stopping you is that attitude. Neither Valve, YM, or anyone else on the internet you might regard as a god/deity/etc is at some level that is totally unattainable. All it takes to improve your skills in anything is the desire to improve, and the time it takes to practice.

Can't settle for less cuz I'm the best!
 

grazr

Old Man Mutant Ninja Turtle
aa
Mar 4, 2008
5,441
3,814
... I keep meaning to buy Amnesia. Yet am too much of a panzy to do so.

Amnesia is the only game i might have baught if it wasn't for the fact i'd seen gameplay footage and subsequently how many bugs that are in it. I just don't see the gameplay being that entertaining, the best thing the game had to offer was Spike & Barley's hysterical youtube walkthrough.

I'll probably just go grab the skyrim authoring tools after the payload constest. That game needs way more interesting dungeons that cater to more specs than melee.