gd_summer - Quite warm for winter, Eh? ~Created for the minor Guardian Dynamica Map by: pigpig xD!!!1! Missions by: FlipFTW Jump pad particle by: Yrr (used for consistency) Missions: • adv Wretched Winter tide by FlipFTW • exp Chaotic Christmas by FlipFTW • exp Coaltown Caper by Valve (Edited exp coaltown) Introducing: • HOGS! no not pogs Holographic dispensers: Heals at the rate of a level 1 dispenser from afar, 2 dispensers up close, Gives players ammo. While a robot is inside the indicated circle, the hog will take 1 point of damage (with a maximum of 10 health). On destruction, stuns all robots in the vicinity. Hogs are restored on round complete. • Teleportals: To stay in the fight, Teleportals! Deactivates when point A is captured. • Stun-Gates: Situated near the end of the map. Only triggers on giant bots / bosses. Upon activation for 5 seconds, all robots passing through the gate are stunned for 15 seconds. Stun-Gates are restored on round complete. Why all the gimmicks? The goal is to try to make more class combinations viable. Taking the weight off of the Engineer's shoulders can open the door for more dynamic class combinations. However, the Engineer is still viable for retaking otherwise lost areas. Flip and I playtested extensively, trying different combinations of bots and player lineups to ensure a balanced play experience (with some obvious exceptions). Will make a more in-depth showcase at a later date. For now: Enjoy!!
Removed Scout minicrits Mad milk now applies jarate to victims Fixed lighting inconsistencies Made Stun-gate beams less shiny HOGs now change color based on how much damage they have taken Added loading screen menu photos and motd readme Fixed some textures Wave changes: Fixed coaltown exp Made giant bosses stronger Read the rest of this update entry...
Fixed some HOGs not displaying damage correctly Fixed clipping on a pipe near robot spawn Added env_sun Smoothed sun spread angle Read the rest of this update entry...
Fixed destroyed hogs applying stun condition to red team Chaotic Christmas: Made rocket heavy's do more damage Made all giants overall stronger Replaced all krits medics with quickfix medics Removed crits from shotgun heavys on wave 5 Increased difficulty overall Read the rest of this update entry...
Added mvm_gd_summer_b4_hell_Midsummer_Madness Slight buffs and debuffs to all bots based off feedback Read the rest of this update entry...