Dustbowl: your opinion, hand it over

Discussion in 'Team Fortress 2 Talk' started by Pinsplash, Dec 13, 2019.

  1. Pinsplash

    Pinsplash bad bad bad

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    Hi everyone! For the past while, I've sadistically tortured myself by playing as much cp_dustbowl as I can for the purpose of getting data which we don't currently have. I've learned a lot of strats on this map and something odd about asym balance. I'm 75 rounds in and going to 100 before I share the numbers here.

    Okay so what's the point of this post? Dustbowl is a map you probably have a strong opinion on, right? I want you to share it! How often do you think Blu wins the map, and what do you think causes that win rate?
     
  2. Wilson

    aa Wilson Boomer by Sleep

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    It's a map, it exists.
     
  3. Tumby

    aa Tumby

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  4. Scion

    Scion L1: Registered

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    Dustbowl wasn't made for tf2, it was made for team fortress classic. That's probably the main reason why it isn't that great.
     
  5. Aapelikaeki

    Aapelikaeki L3: Member

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    The title makes me think of this and I hate it

    [​IMG]
     
  6. Scion

    Scion L1: Registered

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    Your albanian citizenship, give it to me.
     
  7. Aapelikaeki

    Aapelikaeki L3: Member

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    Okay but real opinion: playing it for like 15 minutes per stage is not very fun. There's some fun dumb strategies that come from the bad design (at least for modern day tf2) like camping in the seconds stage tunnels, backcapping, that one hallway that closes on 3rd stage etc. but that's about it.

    Detail wise most of the map is nothing special. Notable highlights for detailing are most of 3rd stage and the rocket always standing tall in the skybox.
     
  8. Another Bad Pun

    aa Another Bad Pun dare to meme

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    I like its pickup placement, difficulty progression over the three stages, and the first blue spawn and starting area. Very pretty looking map. Everything else sucks tho
     
  9. Pinsplash

    Pinsplash bad bad bad

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  10. Pinsplash

    Pinsplash bad bad bad

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    What do you believe that difficulty progression looks like?
     
  11. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    Too many chokes with a lot of them needing ubers to push through. Does a good job transitioning from mining to industrial/spytech for that TF2 facade and while the difficulty progression is apparent, it almost hits a wall with B on stage 2.
     
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  12. Another Bad Pun

    aa Another Bad Pun dare to meme

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    It gets incrementally more dangerous for both teams after each stage