This map is so sexy. But I have some aesthetics reviews on the map for you
Where is the door
I think you should smooth the displacement here by adding a few spots of rust btw.
The area seems too wide, cut it please.
not long enough
This wall is very odd, you should make it perpendicular to the others, either in the respawn or here.
Btw this piece is too small and can be a bitch with the spam, get rid of the door on the right for extend it.
I don't like when two same things are differently textured. In this case here, this is the stairs.
This big rock is totally out of place, you may add a barn at the place of this rock who's totaly more in the style of the map.
Please add some signs here, especially on the right because it's a unique way.
Add a door here to keep a certain sense with the unique path you have in this zone.
The white wood texture is inappropriate, please stay in the metal tones here.
Same here.
The frame is misaligned and too thick.
The texture change bother me here.
This sign is useless and a bit ugly.
HOLE, HOLE !
:thumbup:
Where is the door
I think you should smooth the displacement here by adding a few spots of rust btw.
The area seems too wide, cut it please.
not long enough
This wall is very odd, you should make it perpendicular to the others, either in the respawn or here.
Btw this piece is too small and can be a bitch with the spam, get rid of the door on the right for extend it.
I don't like when two same things are differently textured. In this case here, this is the stairs.
This big rock is totally out of place, you may add a barn at the place of this rock who's totaly more in the style of the map.
Please add some signs here, especially on the right because it's a unique way.
Add a door here to keep a certain sense with the unique path you have in this zone.
The white wood texture is inappropriate, please stay in the metal tones here.
Same here.
The frame is misaligned and too thick.
The texture change bother me here.
This sign is useless and a bit ugly.
HOLE, HOLE !
:thumbup:
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