I've been away from mapping for a few months,
but this isn't dead, here's the new version.
New screenshots in the OP.
Enjoy!
Changelog:
- lots of bugfixes
- added stairs near blu low spawn exit on stage 1
- replaced front entrance on point A with a window
- added high walkway between A and B to make it harder for red to push blu back
- added some cover in front of blu spawn on stage 2
- added a shack to provide red more cover and another sentry position on C
- enlarged main route to D
- added a platform next to middle building exit on D
- removed some cover on D to nerf sentryspots a bit
- redone health and ammo placement a bit
- little respawnwavetime and capture time tweaks
- improved clipping
- other minor tweaks