- Dec 29, 2015
- 51
- 5
So, I've done enough research (stumbling around on the internet when I should have been working on homework) to know that TF2 A.I. (A.K.A. NextBot) is written in the scripting language lua.
Now, here's my question:
Where are the .lua files that contain the A.I. for the Halloween bosses, and what programs would I need in order to be able to open/read them?
The reason I ask is the same reason one might decompile a valve map: I want to see what functions and classes are used in the creation of a TF2 NPC, so that we don't have to go through YET ANOTHER newbossless halloween.
Now, here's my question:
Where are the .lua files that contain the A.I. for the Halloween bosses, and what programs would I need in order to be able to open/read them?
The reason I ask is the same reason one might decompile a valve map: I want to see what functions and classes are used in the creation of a TF2 NPC, so that we don't have to go through YET ANOTHER newbossless halloween.