- Sep 10, 2008
- 2,245
- 1,210
from steam chat. He left before I could respond (read: before dropbox loaded the image)05:12 - Kaiser Wilhelm: http://dl.dropbox.com/u/831776/cp_coldfront_b10000.jpg I think the fog is a little too thin
05:15 - PKMN Trainer YM: @icarus when was the last time you saw a building made of square planks
05:15 - PKMN Trainer YM: looks retarded
lol
Just my luck: nobody bothered to mention this until I went beta. Not even during the Cpoint contest. Although, I must admit, I was like :O when you pointed that out to me just now.
Fortunately, It's just a beta, though, I can fix it up for the next version. Beta 1 is still a go.
Prepare for a Cold War
This isolated area in the mountinous regions of the northwest has long been battered by brutal weather. Two corporations have decided to fight over a run down log cabin, possibly driven insane by the isolation. Forced into a standoff with armed rocket silos on each sides, both dispatches ragtag teams of mildly insane mercenaries to forcefully disarm the other warhead.
The five control points present in this map promise to switch hands fast and often in this straightforward map, designed with both competitive and public gameplay in mind (It's possible!). The multiple, varied access points to every area will ensure the skilled will be able flank and overpower anything that gets in thier way.
From the man who brought Waste and Vector into the world, Icarus Presents: CP_Coldfront.
Prepare for a Cold War
This isolated area in the mountinous regions of the northwest has long been battered by brutal weather. Two corporations have decided to fight over a run down log cabin, possibly driven insane by the isolation. Forced into a standoff with armed rocket silos on each sides, both dispatches ragtag teams of mildly insane mercenaries to forcefully disarm the other warhead.
The five control points present in this map promise to switch hands fast and often in this straightforward map, designed with both competitive and public gameplay in mind (It's possible!). The multiple, varied access points to every area will ensure the skilled will be able flank and overpower anything that gets in thier way.
From the man who brought Waste and Vector into the world, Icarus Presents: CP_Coldfront.