Brick Warehouse

CP Brick Warehouse A0 (preview)

Scouter Egg

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Apr 6, 2018
39
6
Brick Building - The 2 CP map with no other stages... yet

A quick Attack/Defend map I did to test how competent I am at making logic. Yummy
 

Scouter Egg

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Apr 6, 2018
39
6
from the latest imp testing I bring you Update A2!

-added a flank route to the left most side of point A (right most for red)
-got rid of red's main spawn door on to point B
-dimmed the lights in the vents
-made a roof to point A
-clipped the right most fence (left most for red)
*blu spawn has not yet been moved

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Scouter Egg

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Apr 6, 2018
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6
Brick Building is now a multi stage CP map! unfortunately this update was rushed for the IMP today but a hotfix will come soon!

-added multiple stages
-moved red spawn behind first stage, second cap point.
-made skybox bigger

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Scouter Egg

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Apr 6, 2018
39
6
It is me! The Scouter Egg and I've finally updated Brick building! A6 has a lot of changes as it should cause of how long it took.

-Removed multi stage structure
-Removed the last stage
-Added 3 Control points
-Added forward spawn for blu team
-Changed most of the fences for prop fences
-Changed environmental lighting
-Extended the height of outside

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Scouter Egg

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Apr 6, 2018
39
6
A7 is here with a name change. Brick building has been changed to brick warehouse for the giant building theme with crates and barrels.

-Removed the vents from point B
-Added more routes to point C
-Added a quick route for Red team to point A
-Added more signs
-Changed Control point A and C's time to cap
-Changed the control point when blu's forward spawn is used to B
-Changed respawn times for blu and red team

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Scouter Egg

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Apr 6, 2018
39
6
This is the new eighth update for brick warehouse!

-Removed the blu courtyard
-Removed the setup gate for red
-Added an extra pathway to B
-Added more cover to B
-Added capture point markers to B and C
-Expanded the first blu spawn room
-Changed red spawn
-Moved C point on the bottom floor

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Scouter Egg

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Apr 6, 2018
39
6
Hello and welcome to the new A9 update to brick warehouse!

-Removed some walls
-Removed some lights
-Added more cover to C
-Added a route to leave Death Hallway early
-Added a building to block spawn sniping at blu's first spawn
-Added a door for blu after point A is capped to point B

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Scouter Egg

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Apr 6, 2018
39
6
This is the new Brick Warehouse A10 update.

-Removed wall at the end of the "Death Hallway"
-Added nodraw to some places
-Added some detail to the garage
-Added the Blu C signs back
-Changed B to have an overhang

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Scouter Egg

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Apr 6, 2018
39
6
Hello everyone and this is A11. I released this so late mainly because I'm lazy... anyways here are the changes.

-Removed the Awful B to Blu spawn sightline
-Removed the "Death Hallway"
-Added sky light to C
-Changed The Ramp room to the Right of A

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Scouter Egg

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Apr 6, 2018
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6
Hello! It is I, the Scouter Egg, and I am here to give you an update thats been delayed for too long. The A12 update is finally here!

Redesigned Point A and B
Added an extra spawn for Red at the beginning
Added Bullet Blocks for the fences in between Blu spawn and C
Added more detail around C
Removed 3rd walkway from Blu's side Exit
Changed the Large Ammo Box from blue spawn to a Medium Ammo Box

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Scouter Egg

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Apr 6, 2018
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6
-Added more signs
-Removed Signs that made the map more confusing
-Removed the ability to place buildings on the boxes in front of point A
-Changed Point A's layout to not disadvantage blu
-Changed Point B's layout to not disadvantage red

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Scouter Egg

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Apr 6, 2018
39
6
After almost 2 weeks of work Brick Warehouse is back to Multistage

-Added Multistage
-Added extra hallway to get to stage 1 B
-Added catwalk to St
-Changed Stage 1 Blu spawn
-Changed Stage 1 Courtyard considerably
-Changed Stage 2 A point
-Changed the Courtyard before Stage 2 B considerably
-Changed Respawn times (For real this time)

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Scouter Egg

L1: Registered
Apr 6, 2018
39
6
Scouter Egg updated Brick Warehouse with a new update entry:

5 year abandonment anniversary!

Hello. Its been a bit.
So I there I was, minding my own business, when out of NOWHERE 5 years had passed without me posting ANYTHING relating to this map. I have been on and off working on Brick Warehouse since 20 goddamn 20.

So this whole hiatus started in 2020 when I started work on an A16 of Brick Warehouse that was what most people would expect, little fixes and edits to make the map less bad to play when suddenly my laptop hard crashes and busts the GPU drivers. Being the... oh...

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