Brick Warehouse

CP Brick Warehouse A15

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

Scouter Egg

L1: Registered
Apr 6, 2018
38
Brick Building - The 2 CP map with no other stages... yet

A quick Attack/Defend map I did to test how competent I am at making logic. Yummy
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
from the latest imp testing I bring you Update A2!

-added a flank route to the left most side of point A (right most for red)
-got rid of red's main spawn door on to point B
-dimmed the lights in the vents
-made a roof to point A
-clipped the right most fence (left most for red)
*blu spawn has not yet been moved

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
Brick Building is now a multi stage CP map! unfortunately this update was rushed for the IMP today but a hotfix will come soon!

-added multiple stages
-moved red spawn behind first stage, second cap point.
-made skybox bigger

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
It is me! The Scouter Egg and I've finally updated Brick building! A6 has a lot of changes as it should cause of how long it took.

-Removed multi stage structure
-Removed the last stage
-Added 3 Control points
-Added forward spawn for blu team
-Changed most of the fences for prop fences
-Changed environmental lighting
-Extended the height of outside

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
A7 is here with a name change. Brick building has been changed to brick warehouse for the giant building theme with crates and barrels.

-Removed the vents from point B
-Added more routes to point C
-Added a quick route for Red team to point A
-Added more signs
-Changed Control point A and C's time to cap
-Changed the control point when blu's forward spawn is used to B
-Changed respawn times for blu and red team

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
This is the new eighth update for brick warehouse!

-Removed the blu courtyard
-Removed the setup gate for red
-Added an extra pathway to B
-Added more cover to B
-Added capture point markers to B and C
-Expanded the first blu spawn room
-Changed red spawn
-Moved C point on the bottom floor

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
Hello and welcome to the new A9 update to brick warehouse!

-Removed some walls
-Removed some lights
-Added more cover to C
-Added a route to leave Death Hallway early
-Added a building to block spawn sniping at blu's first spawn
-Added a door for blu after point A is capped to point B

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
Hello everyone and this is A11. I released this so late mainly because I'm lazy... anyways here are the changes.

-Removed the Awful B to Blu spawn sightline
-Removed the "Death Hallway"
-Added sky light to C
-Changed The Ramp room to the Right of A

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
Hello! It is I, the Scouter Egg, and I am here to give you an update thats been delayed for too long. The A12 update is finally here!

Redesigned Point A and B
Added an extra spawn for Red at the beginning
Added Bullet Blocks for the fences in between Blu spawn and C
Added more detail around C
Removed 3rd walkway from Blu's side Exit
Changed the Large Ammo Box from blue spawn to a Medium Ammo Box

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
-Added more signs
-Removed Signs that made the map more confusing
-Removed the ability to place buildings on the boxes in front of point A
-Changed Point A's layout to not disadvantage blu
-Changed Point B's layout to not disadvantage red

Read the rest of this update entry...
 

Scouter Egg

L1: Registered
Apr 6, 2018
38
After almost 2 weeks of work Brick Warehouse is back to Multistage

-Added Multistage
-Added extra hallway to get to stage 1 B
-Added catwalk to St
-Changed Stage 1 Blu spawn
-Changed Stage 1 Courtyard considerably
-Changed Stage 2 A point
-Changed the Courtyard before Stage 2 B considerably
-Changed Respawn times (For real this time)

Read the rest of this update entry...