I finally got some time to release RC1. This version has the huge changes that I have made to the map. First, it has a whole second floor above the point which makes this a unique KOTH map and a bunch of other stuff. Updated first post with new pics/info. Download http://forums.tf2maps.net/showthread.php?p=135484#post135484 Change Log from B2 to RC1 -Retextured mid building. -Improved fps via occoluders. -Lowered the middle building. -Added more cover around the cap point. -Added more lights around the cap point. -Added a whole second floor above the cap point. -Fixed a lot of player clipping problems. -Made the spawns bigger. -Added a ton more detail to the map. -Added stairs when taking the right route. -Fixed the ramp going up to the point being too steep. -Added another health cabinet in the spawn. -Fixed some problems with some props with no collision. -Added a small ammo pack above the cap point. -More detail to the spawns. -Fixed a problem with the skybox. -Made the hallway to the right when you spawn bigger. -Fixed a problem with the cap point where it could be capped standing outside. -Fixed a problem getting stuck to get to the point. -Retextured the roofs on some of the buildings. -Made the ramp to the point higher. -Fixed a problem with the doors being open by the other team. -Fixed a problem with the displacements in some places. -Added small ammo packs under the bridge. -Fixed some ugly shadows in some areas. -Added ambient sound. -Removed one of the exit spawn doors to simplify it. -Shorten the distance of both of the exit spawn doors.