Playtested, with vanilla settings (12v12, no IR, etc)
The map is well detailed and has some great height variations. Gameplay wise though, almost everyone found your control point too exposed. Side buildings and rocks are too isolated to provide usable cover. SO on both rounds, the Control point was contested the first 2 minutes but once a team took it they easily dug in. Demo and soldier spam from the CP, and pyros + scout circling into the surroundings. With two main direction to come from, every attack wave was too easily dealt with.