payload

  1. DrSquishy

    La Brea A1

    A fountain-style payload map (CP into payload) on the shores of a vast tar lake. A collaboration with @toopliss for the 72 hour jam, I made point A while she did points B and C. Custom content used: Snowycoast cap door signs 128hu trainyard rails eotl glass windows Screenshots:
  2. rmstexas

    pl_Express A1

    Welcome to Express!!! Inspired by the visuals and locations of the film The Polar Express, this three-stage payload map sets out to take the mercs all the way to the North Pole (Santa not included) This map was created for TF2 Maps 72 Hour Mapping Competition
  3. Aulli

    Overload a1c

    72hr Entry. 3-stage Payload, Push a destructive tesla-cart through RED's oil refinery, causing havok along the way. Collaboration between Zythe_ and Aulli https://tf2maps.net/members/zythe_.28917/
  4. Sonoma

    Pit 2023-05-08

    A reimagining of the classic TF2 map pl_minepit from 2009, originally created by cdsand. With their permission I've re-artpassed the map to fit TF2's artstyle in a way that makes it looks straight out of 2009, I chose the desert theme because of that. I picked this map because I'm very...
  5. Emil_Rusboi

    Deeprock a1

    Contributors: Catfish - custom particles I am gonna update this later loool
  6. Fiddleford

    Smoke Creek A8

    A two-stage payload race map inspired by Dario Casali's work
  7. GEORGE__

    Payload progress HUD not working

    This is my first map so expect lots of errors. I am nearing the end of making my map in the least playable as full payload map however I cannot get the payload progress hud to work. At first it only allowed me to go to the first checkpoint and then the game was won for blu. I thought I solved it...
  8. Minebot45

    Payload stuck in place?

    There exists a version of Badwater where the cart moves ten times faster, but unfortunately it's seemingly no longer available on the workshop. Frustrated, I downloaded Badwater off of the decompiled map thread, opened it up in Hammer, adjusted the cart's acceleration and speed values, ran it in...
  9. Dupiter

    Skeletomb Event B6

    WARNING #1: This is a fairly bad map (in my eyes) WARNING #2: This map is not finished DISCLAIMER: I doubt I'll ever finish this map (Yeah it's not a good map. But still way better than my older maps.) This is a re-upload because I accidentally deleted the original version
  10. SaltyPapi

    Alongside b8

    BLU's goal is to sink a massive cargo ship while it's in dry-dock. Credits: Construction Pack assets: Crane models, Nails001, Concrete Barrier, rebar, Concreteground002, constructwood001, strongarm, sign001b, sign001c by Kevin 'Ravidge' Brook Hammer, sanchez001z by Sebastian 'Seba' Grus...
  11. I Darkstar X

    Shrouded Outskirts A2

    The first of three payload maps where the planet is freezing to death and there is no more natural light. If you're unlucky enough to have played my first ever payload map, it is the same setting. (May also hint at what the third and final map might look like. A little.) This payload map...
  12. Gothic Organist

    Pl_Eclectic A1

    Push the Holy Bombcart from a staition, thought a museum, though a church into the Dutch RED branches headquarters to prevent them from gaining ground in Europe.
  13. Destskelen

    pl_furywasteland v1.2

    Description: The world has turned to wasteland All that remains of it is only ruins And the only survival resource in this world is fuel Notes: This is the first version of the map, some updates are possible; Real players are recommended to play this map; Custom content: - Emporium Vehicle...
  14. *Turns into crocodile*

    Wontow a2

  15. *Turns into crocodile*

    Arine a2

    Custom content: - https://tf2maps.net/downloads/whark-arabian-market-props.1359/ - https://tf2maps.net/downloads/stiffys-palm-tree-pack.5859/ - https://tf2maps.net/downloads/aquatic-payload-bomb-explosion.442/
  16. zythe_

    zythebarn a3

    the
  17. Relz

    pl_deepdive a1

    My first ever payload map
  18. Stack Man

    pl_stackmap a4c

    This is my first, original, standard game mode map that I've ever completed a full layout for. Usually, I've given up part way through. This map has a desert theme with four control points.
  19. Spacek531

    Frontier's payload cart and blocking

    I've seen video of an ubered player being blocked by a dispenser which subsequently blocks a train. On a normal train or payload cart, this is no issue, but Frontier's payload cart is two sections, and when the first car is blocked, the second continues travelling. I've also seen video of rancho...
  20. KKBig

    pl_manhattanRaid_a3 A3

    A map taking place in the un-textured manhattan! A lot of narrow and places with heights