payload

  1. Varrick

    Pl_Floopsie V25

    https://steamcommunity.com/sharedfiles/filedetails/?id=2503934980 heres the workshop download if you'd like to use it.
  2. Person Meetup

    pl_elevation A1

    Design concept drafted up for Straight to the Core
  3. Brandini Panini

    Echo a2

    Payload map designed with HL in mind Credits: More Vehicles - FGD5 Fubar's quality plumbing set - FubarFX Striped glass - AsG_Alligator Timberghost Artpass Textures - Timberghost Timberghost Artpass Model Pack - Timberghost Snowcart - Tyker Arctic Skyboxes - Mikroscopic
  4. Erk

    Abaddon b8a

    Halloween Payload, formerly pl_burner
  5. Tiftid

    pl_roofrack _b2a

    Formerly pl_yeswhere. In keeping with the spirit of the Rule of Threes Major Contest, it contains three gimmicks: 1) A weird cart shape resembling the Tower from Splatoon 2) A weird highground connector between A and B that RED initially use to hold A but then BLU uses to attack B 3) A weird...
  6. Mr. B121

    pl_crystal_falls a2

    welcome to my first attempt at a payload map, the small alpine themed area takes you through the valley of crystal falls, which was once a very prosperous mining/logging area, now fight for the sawmill and the surrounding land.
  7. DoctorDoomtrain64

    Some Orphaned Doomtrain Maps (Invite) (Alpha)

    So now that the voting for the Rule of Three's Minor Contest has officially concluded, I figured now would be a good time to drop a map or two that I no longer plan on doing stuff with. One of these being my 12th place entry for said contest. 1. pl_dayspring 2. koth_lair_event_stage1 If you...
  8. *Turns into crocodile*

    bite a6a

  9. S

    Tzatziki a8b

    An ancient Greece themed 3-point payload map. Baby's first map. Credits: Autumn Oak Trees by taxicat Santorini Props and Textures by Bakscratch Alpine Rocks, fixed and mirrored! by fubarFX Forward Spawn Doors prefab by I dinne ken The Swamp Pack
  10. MC_Labs15

    pl_thermo a6

    BLU team invades a RED geothermal plant, aiming to blow up the nefarious laboratory experiment contained within. UPDATE: New redesigned version here: https://tf2maps.net/downloads/nepal.12686/
  11. EnnTM

    pl_spiral A4

    Uhhh my first map. Enjoy Upward is a really cool map aesthetic-wise, so I wanted to make something akin to that. But reverse(?) Thanks to FishyUberMuffin for the train prefab Thanks to Ravidge for the lighting library
  12. zythe_

    Multi Stage purloin_s1 a5a

    yeah..
  13. pont

    Cooler Upward a4

    Made for Startacker's 2021 April Fools gameday, The Expedition. My take at how Upward could be improved, as well as a chilly change of scenery. :) ASSETS: Bespoke assets - Iiboharz, Yrrzy Audio help - Bec Pickup Prefabs, Jump Pad Prefabs - Yrrzy Snowbase Assets - Idolon, Yrrzy EoTL Asset Pack...
  14. Lo-fi Longcat

    Sinewycoast a1

    I'm pleased to finally be able to show what myself and @FloofCollie have been diligently working on for april fools! I present to you: Sinewycoast! Being the second in my series of Horrible Godawful Meat Hellscape versions of existing maps this map takes on good old snowcoast and turns it into...
  15. Fault in Maps

    Multi Stage pl_fault3 s1_a5

    A work in progress 3-stage payload map. Only stage 1 right now
  16. ThatOneKaiser

    pl_rabat_A1 A1

    A 3 point payload map based around the industrial vs desert of the city of Rabat, Morocco.
  17. Incredible Donk

    pl_hydro B2

    I'm new to hammer so I'm starting out by messing with the maps in the valve decompiled list so I could practice hammer before moving on to making my own map. This idea came to mind and I've been working on it off and on but now it is in a playable state. It still needs tuning so feed back on...
  18. Itspice

    zesty a1

    my first payload map. blu team must push a cart from their chemical plant all the way to Red's munition factory, and blow it up! no more red bomb carts!!! >: )
  19. ShadOblivion

    ShadOblivion MC12 a1

    Imma be real with you all, this map is ROUGH. Spawns don't move because I couldn't get them working before the deadline. Also there are some KILLER sightlines. My bad.
  20. Skylark

    MC12 a1

    Map for MC12 Hit the Limits. This payload map starts at -320 goes up to 320 and then back down to -320, it has 2 640hu drops of which 1 is useful for red and the other for blu. Blu does need to watch their backs between A and B as red can take a risky route behind blu, but the health and ammo...