This is the test map I used to work out how to transition from one cart model to another without starting a new round in pl_campania
You'll need the Frontline pack for the carts used but using any models and changeover sequence you like shouldn't be too hard to make
Super buggy, but it's an OK...
(Title is WiP)
This is a small Mine Themed Map i've been working on since the 3rd or 4th of May 2018.
Check the Updates Tab for Images.
https://tf2maps.net/downloads/mine-map.5984/updates
This map was made for TFCL at the request for a 'tap the cart to push' experimental payload mode. I have not worked on the map in a long time and I do not believe it will be used for the league.
With that being said, perhaps there is still hope for merriment to be had on the map and for further...
Hi, me again. So I had an idea for a payload map, but the payload won't align itself with the path_track entities. Thus, the cart starts off the track and it can't go up hills. I have never encountered this before, any ideas anyone?
I have created a prop zoo that has a lot of trains, tracks, and other railway transportation method's models.
A lot of the trains in the background are custom content, some examples from various vehicle packs such as the Facepunch Vehicle Contest Pack or Frontline. If you have the custom...
first of all i see what you are thinking. what? thats a new map been uploaded and it starts with rc1? well the map is a reskin of an existing one which is pl_cliffedge. i put some good work their and thanks to Crowbar , muddy ,crash and some other people who helped i managed to solve many...
Hello everyone! My name is Peredice and I've been
working on a payload map called SupplySabotage.
I've been working on it since 2016.07.16.
(This isn't my first map)
I come here because I need help from you guys. I'm
looking for people to test this map for me and tell your
opinion about it. I'm...
Hello everyone.
I'm currently trying to create a hybrid pl/ctf map at the moment (I actually have, set up all the logic and it all works), but am having trouble with some of the sounds at the moment.
At the end of the payload section, the cart blows up and begins the ctf section. The problem...
A four point payload map, using some assets from the front line pack, some other assets from the demo as well. the map itself is an underground bunker. the main objective is to move the tank through the facility and destroy reds sandwich depot...
welcome to payload skyfortress aplha 1 !
this maps has (almost) everything!
death , fun , random players fall to the cliff and many more!
This Map Is For the Skyfortress Project which will be released in a cuple months!
current version pl_skyfortress_a1
Special Thanks To : CrowBar For his...
Hello, I thought of an interesting gamemode that i'm calling "Payload Push" abbrievieated as plp. The idea behind this is that both Teams RED and BLU can push the payload cart, the map is symmetrical. The aim of the game mode is to push the cart to the opposing side. Sort of like a game of tug...
Beachhead - Single-stage linear payload map, outdoors, 3 midcap, bot support (sentries + navmesh), workshop
Pl_Beachhead
Pl_Beachhead is my first published TF2 (nevertheless, payload) level. I've made quite a few though I never got them to presentable quality. You can read me about me at...
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