model

  1. KWVance

    Model Team Furniture 2 Project

    Team Fortress Furnishings is now available to download in the SourceFilmMaker workshop! Thank you Tipsy Duck and Pte Jack The most downloaded tf2 workshop item for sfm is "suburbia" tf2 styled homes. One thing I noticed is tf2 has a lack of indoor related items when it comes to a home. I've...
  2. nesman

    Security Fence Expansion Pack a2

    This expansion pack currently has 3 models that can go along with the valve security_fence_section_01.mdl model. There is currently a pole, quarter sized fence, and full sized fence without end poles which allows for infinite fences in theory. This is a valve model edit so credit is not...
  3. Emil_Rusboi

    Badger Cutout model Cool Badger

    Badger Cutout model badgers cool just extract it in the tf/custom/ love badgers
  4. Emil_Rusboi

    Frog Intel Model a1

    Frog - edited version of 2fort's frog has 3 skins
  5. KrazyZark

    Briefcase Present V1

    have fun with my present to all of you :D
  6. KrazyZark

    Dump Truck Tipping pose Edit V1

    I thought it would be a nice addition for this truck to be able to tip. right now I have no idea how to animate, I could learn how to and have it animated to go up or down. EDIT: animations may not come soon
  7. BiedroN

    [Model] Pyro remake (playermodel) 2019-08-05

    I've decided to remake one of the mercenaries from the game, again. Today is pyro turn. Model has been remeshed and retextured from scratch, giving him a brand-new high detailed look. Model is even playable in the game. You only have to put content to your custom folder. Model have also BLU...
  8. I'm gonna snake that ass

    Medic Coffee Cup 2019-08-05

    A coffee cup for the medic I made for one of the projects I am preparing and since I made it during the jam why not get the medal too \o/ The file contains a zip. that you should unpack and place the usermod folder in ".../Sourcefilmmaker/game" so it merges with your other "usermod" folder there...
  9. S

    Washing Machine Prop 2019-08-06

    Comes with Red and Blue skins.
  10. FGD5

    Golf Cart 2019-08-05

    Golf Cart made for the 72hr Jam Has 4 skins and a phys, no lods yet due to time. Enjoy!
  11. NeoDement

    [72 HOUR] Runic Robes 1.0

    A cute witch hat and scarf for the Pyro! Based on a concept by Earl! Coming to the TF2 Workshop soon! For now, I've compiled it as a replacement for a select few Pyro mask items. Here are our Steam Profie links for our medals! https://steamcommunity.com/id/earldedarkwood/...
  12. JayradTheFox

    Foxxo Jam (Mad Milk Mod for 72Hr Jam) 2019-08-05

    Ever wanted to throw jam at your enemies? Well you're in luck! Starting from today, you shall be able to throw the jam accumulated the past 72 hrs to overthrow your enemies! Just a small weapon mod... Learning how to get the glass done right was annoying, even then it's still pretty bad...
  13. Bakscratch

    Goldrush Payload Cart

    Based on https://wiki.teamfortress.com/w/images/thumb/6/6b/GoldrushCart.jpg/1024px-GoldrushCart.jpg I ran out of time to finish and compile due to work :( Will finish in the future!
  14. KrazyZark

    log bed V1

    log bed comes in 4 different skins, red, blue, green and yellow. -Model Index- models/props_forest/log_bed_01.mdl
  15. IAmKnotMax

    [Solved] Problems with Modulate

    https://www.dropbox.com/s/ltsr7ctpdkb7d0r/Team%20Fortress%202%202019.05.24%20-%2002.39.57.01.mp4?dl=0 (Link above is to a video of my problem) Can anyone help me with how I'm supposed to keep stuff like this happening, that causes Modulate and/or the model drawing over particles completely or...
  16. ммα | ∂αиỉєℓ

    Skybox version of the waterfall, does it exist

    Looking for a skybox version of the waterfall model. Has anyone ever used it? Does it even exist? I have no clue how easy it is to make. Any help would be appreciated :)
  17. Mystic Monkey

    My first model import

    So what am I doing wrong here? Here is a step-by-step on what I'm trying to acomplish. To sum it up, I'm trying to make this intro a prop for my TF2 map. Said map has brush-made entidy item boxes but would much rather use model props. Got Blender and set it up with Blender Source Tools. I...
  18. Off My Meds

    Propper, Texture Scaling

    Hello everyone Ive managed to get proper working so far as to have it convert brushwork in to models, and have those models be able to load hammer (YAY!). However, I cannot seem to find a way to be be able to change the scaling of these textures within hammer, it seems to automatically...
  19. r0nii

    I have problem with my custom models. (render) (solved)

    My Large custom models disapear when i look not directly on them. do anyone knows how to fix it?
  20. Off My Meds

    Brushs to Models

    Hey everyone, Ive been looking around and have seen some different opinions, so I was wondering what is the easiest way to convert your brush work into models, any resources, or step by step guides that are still up to date and relevant would be greatly appreciated. Thank you.