cp_surplus

cp_surplus a2

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cp_surplus a2

Attack/defend map with 3 points (no longer CTF).

BLU must capture all 3 points to win, and are given 7 and a half minutes for each. One point is located on the elevated platform to the left of RED spawn, and should probably be taken by blast jumping (though you can waddle up there too if you like). Point B is located in a small shack, which should be pushed from the nearby rooftop. It can also be reached through the river. The third point is in the basement, accessible from five entry points. There are 60 seconds of setup time.

The layout was originally inspired by de_nuke, but it's a far cry at this point. My main concern is hindering snipers; I would like to make sniper as difficult and unpleasant as possible to facilitate a fun DM environment for normal people without making the map too cramped with cover (All feedback is appreciated, but tips on how to do this would be most delightful). For that reason, every part of the map can be reached by multiple routes. Hopefully, this will cause many smaller fights to occur simultaneously across the map.
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Author
fissile2
Downloads
197
Views
435
First release
Last update
Category
Attack/Defense CP

Latest updates

  1. Update 2: Gamemode change

    Having 3 available flags could not work, since BLU could simply concentrate on one flag while RED was spread out to defend all 3. The fundamental concept was broken and had to be scrapped. -Changed game mode from CTF to A/D: only one point can...