help

  1. J

    Can someone help me with finding this map????

    I've been trying to find this old map that I used to play on back then in 2016. I remember it being a trade map but having five control points. It was also only used by two servers back then, with the server that I've played on having bots with edited names, 100% crits, grappling hooks, and low...
  2. Croc Snipe

    Can big maps work with 3D skyboxes

    I'm just wondering how 0.0625 skyboxes can work with big maps like the ones that are super gigantic I just need to make the size of the normal size skybox and shrink it down to 0.0625?
  3. XwaeRr

    Hammer compiles an older version of the map and wouldn't tell me the problem

    Hammer loads the older version of the map and wouldn't tell me the problem... I tried alt+P, but it shows me nothing that could help Tried loading a pointfile to search for leaks, but the pointfile is just missing, and i'm almost 100% sure my map has no leaks. ** Executing... ** Command...
  4. C

    help

    What am i supposed to do? I cant save any project lately
  5. F

    Overused theme question

    are desert and farm themes overused in general, by desert, I mean like badlands, dustbowl. And for farm, I picture granary, and 2fort. I just think my map will look like another badlands or granary. Sorry for the question, I'm having a big theme issue with my map and I think this will decide if...
  6. chum

    I need help making floors that break beneath you

    I looked through the internet trying to find a tutorial that would help me make breakable floors and I had no luck finding one. I already know how to make brushes that break when they get shot at but I need help attaching a trigger to it or something.
  7. Dapper~Blueberries

    Help for a TC map

    So I have this TC map idea called Street Justice. It has a theme of socs vs punks with the socs being the red team and the blu team being the punks. How do I easily and natural advance each side with each round? Like I'm thinking the first round is a red barn vs the blu team's skate park and...
  8. Seemo

    Texture Transparent explosive scorch mark

    Is there any way of getting a transparent texture version of the scorch mark decal from Soldier rockets? I'm trying to use it to make a custom texture for a model. I found the actual texture file that the decal uses, but it's not transparent.
  9. CyanideNoodles

    JOB looking for ported animal crossing models

    Hello! I am looking to pay someone to port some stuff into tf2 models for me. So I need some new leaf and animal crossing new horizon models for my halloween map. Models will be every new horizons tree and all the fall items and a few other items, including dlc . Will pay more if I add more...
  10. pont

    [GUIDE] Various Level Design Notes For TF2/OF

    [LINK TO GUIDE] I've slowly been building up a quick-reference guide of useful tips and notes for level design in Team Fortress 2 and Open Fortress. It includes notes on concepts like visibility and lighting cues, notes on entity quirks and useful console commands, explanations of engine things...
  11. Zach_Skylar

    need help with my map.

    I am very new here, so i don't know what i should do but I'm just going to show my problem I made a minecraft map with custom textures and skybox and i thought it was good enough for a workshop post, so i posted it but some good fella told me all the problems he show me that the skybox was not...
  12. sniperstyx

    Got a problem with clone-dragging entities...

    So basically i wanna copy and paste an entire spawn and change it to the other team on the other side of the map to save time, but the entities that i click and try to modify reset themselves to func_detail. Even if i try to see the properties of the entities i am trying to copy and paste either...
  13. V1S4

    I DUNNO

    I made a map and it's almost finished. But a small problem. Interloper said there are leaks. But when I opened pointfile, it doesn't point to any anything. It's just a line outside, literally in the void. I need some help please. Here is the log: ** Executing... ** Command: "C:\Program Files...
  14. TheGhostThatWas

    Props Disappearing from Certain Angles

    Hey again. I'm working on fixing up an old edit of pl_upward, and I'm having an issue with some props. Imgur Album if images aren't showing When I stand in this ravine under Reds first spawn, the game stops rendering things that are clearly in view. To try to make the example clear, I wanted to...
  15. Meow_Moment

    capture zone help needed

    how do i make a point where a player can bring the intelligence once they have it? is it a trigger you walk into or an entity of some kind? any help is appreciated
  16. becky

    my map wont compile

    when i try compiling it, TF2 will open, but at the end of the loading screen, it just crashes. i've copy/pasted the map into a new file, putting everything in dev texture, checking the log, and nothing changed. when i tried compiling a different map, everything worked fine. ive grown attached to...
  17. waterpark37

    control points not working

    I have a 3 cp map. i go in blue team and capture the middle piunt, unlocking the final one. i capture that, but the game keeps going. It doesnt say "victory" i just keep going and the opposing team is able to cap thier points back. i want to know how to make it so i win when i cap all points.
  18. SnickerPuffs

    Is it possible to create a new Auto-VisGroup?

    Is it possible to create new VisGroups that will automatically appears when certain entities/textures are used? Like how if you add clip brushes or game logic for the first time new VisGroups in the "auto" tab pop up.
  19. Reppeti

    Thoughts and/or help with my Mann Co. Museum?

    Hello! I never managed to finish making a map completely, but I think my current map idea fits the game so well that I don't want to leave it unfinished, so I thought I'll post about it here to regain motivation. I heard great things about this community, so I thought it's worth a try. So...