help

  1. F

    Overused theme question

    are desert and farm themes overused in general, by desert, I mean like badlands, dustbowl. And for farm, I picture granary, and 2fort. I just think my map will look like another badlands or granary. Sorry for the question, I'm having a big theme issue with my map and I think this will decide if...
  2. chum

    I need help making floors that break beneath you

    I looked through the internet trying to find a tutorial that would help me make breakable floors and I had no luck finding one. I already know how to make brushes that break when they get shot at but I need help attaching a trigger to it or something.
  3. Dapper~Blueberries

    Help for a TC map

    So I have this TC map idea called Street Justice. It has a theme of socs vs punks with the socs being the red team and the blu team being the punks. How do I easily and natural advance each side with each round? Like I'm thinking the first round is a red barn vs the blu team's skate park and...
  4. Seemo

    Texture Transparent explosive scorch mark

    Is there any way of getting a transparent texture version of the scorch mark decal from Soldier rockets? I'm trying to use it to make a custom texture for a model. I found the actual texture file that the decal uses, but it's not transparent.
  5. CyanideNoodles

    JOB looking for ported animal crossing models

    Hello! I am looking to pay someone to port some stuff into tf2 models for me. So I need some new leaf and animal crossing new horizon models for my halloween map. Models will be every new horizons tree and all the fall items and a few other items, including dlc . Will pay more if I add more...
  6. pont

    [GUIDE] Various Level Design Notes For TF2/OF

    [LINK TO GUIDE] I've slowly been building up a quick-reference guide of useful tips and notes for level design in Team Fortress 2 and Open Fortress. It includes notes on concepts like visibility and lighting cues, notes on entity quirks and useful console commands, explanations of engine things...
  7. Zach_Skylar

    need help with my map.

    I am very new here, so i don't know what i should do but I'm just going to show my problem I made a minecraft map with custom textures and skybox and i thought it was good enough for a workshop post, so i posted it but some good fella told me all the problems he show me that the skybox was not...
  8. sniperstyx

    Got a problem with clone-dragging entities...

    So basically i wanna copy and paste an entire spawn and change it to the other team on the other side of the map to save time, but the entities that i click and try to modify reset themselves to func_detail. Even if i try to see the properties of the entities i am trying to copy and paste either...
  9. V1S4

    I DUNNO

    I made a map and it's almost finished. But a small problem. Interloper said there are leaks. But when I opened pointfile, it doesn't point to any anything. It's just a line outside, literally in the void. I need some help please. Here is the log: ** Executing... ** Command: "C:\Program Files...
  10. TheGhostThatWas

    Props Disappearing from Certain Angles

    Hey again. I'm working on fixing up an old edit of pl_upward, and I'm having an issue with some props. Imgur Album if images aren't showing When I stand in this ravine under Reds first spawn, the game stops rendering things that are clearly in view. To try to make the example clear, I wanted to...
  11. Meow_Moment

    capture zone help needed

    how do i make a point where a player can bring the intelligence once they have it? is it a trigger you walk into or an entity of some kind? any help is appreciated
  12. becky

    my map wont compile

    when i try compiling it, TF2 will open, but at the end of the loading screen, it just crashes. i've copy/pasted the map into a new file, putting everything in dev texture, checking the log, and nothing changed. when i tried compiling a different map, everything worked fine. ive grown attached to...
  13. waterpark37

    control points not working

    I have a 3 cp map. i go in blue team and capture the middle piunt, unlocking the final one. i capture that, but the game keeps going. It doesnt say "victory" i just keep going and the opposing team is able to cap thier points back. i want to know how to make it so i win when i cap all points.
  14. SnickerPuffs

    Is it possible to create a new Auto-VisGroup?

    Is it possible to create new VisGroups that will automatically appears when certain entities/textures are used? Like how if you add clip brushes or game logic for the first time new VisGroups in the "auto" tab pop up.
  15. Reppeti

    Thoughts and/or help with my Mann Co. Museum?

    Hello! I never managed to finish making a map completely, but I think my current map idea fits the game so well that I don't want to leave it unfinished, so I thought I'll post about it here to regain motivation. I heard great things about this community, so I thought it's worth a try. So...
  16. Etho

    Map won't update when compiled

    Hello! I'm a novice map creator, and I've been working on a map on and off for the past month or so. Everything had been working alright for a while up until a day ago. My map won't update when compiled, this has been infuriating for me as I've spent the past day and a half trying to solve this...
  17. cWEED

    How Do I Run Hammer In ArchLinux?

    I use ArchLinux and I've been having trouble getting hammer to run correctly. When I start Hammer with Wine, it looks fine, but when I make a new file, this happens: https://imgur.com/a/BRkKUdH
  18. T

    Making a larger cave map

    I am making a pretty big cave map thats completely underground and I've made 2/3 of the spawns. This is my first map and I'm used to dealing with 3d modeling software because I spend alot of time working in blender. Anyhow I have a few questions. I have modeled the first 3rd of the map in cube...
  19. Dispenser

    How do you pack maps with VIDE?

    My map has some custom stuff so I decided to get VIDE to pack it. but how?