help needed

  1. Malachite Man

    what do you think i should do for ukiyo ?

    :cordonenable:What do you think?:cordonenable: I have been working on ukiyo a6 and i want to know what do you think i should do for the map? Mid is a small room and people compilainted about it and i was wondering what to do about it? I added this top part but i do not know of ot will help...
  2. Alexecutioner

    Missing garage door?

    I started making my first map and I wanted to have a garage door with windows but I could not find any models or texture for it. I have the ultimate mapping ressource pack installed. Do I need another pack or am I blind?
  3. Tsarbucks

    Working with cylinders in Hammer

    Hello everyone. I recently began mapping and i'm currently working on a KOTH map that I later plan on turning onto a 5cp map. Anyways, the point is on the bridge which goes over a 256 hammer unit deep ravine (cylinder). My question is 2 fold. How do I make curving ramps going up to the...
  4. OctoBlitz

    Requesting Models for my new map

    Hello everyone, I am currently creating a map based on tropical islands and the Hawaiian islands. I am requesting for props and models such as Tiki statues and Tiki torches that can have red and Blue skin variations on the statues. I am willing to pay for services however it is up to you...
  5. Z

    Texturing

    Anyone know how to stretch a texture? Say if I wanted one blood stain and not two halves of one
  6. Eris

    Problems with Pakrat

    Hey all. I've been mapping for just under a year now, but pakrat has lately begun to throw up issues and whatnot. Usually I could just automatically scan for files and it'd work mostly fine, but in this past map or two it has not done this. I am unable to add the files via the scan feature...
  7. mozi_h

    Comment my 1st map: Zweiburg

    Hello, I'm new to mapmaking in TF2 and started with my 1st (koth) map about a week ago. I am asking you more advanced map-developers to help me out by commenting my so far work. Since I'm going to mirror the map and I am not putting it into alpha state yet, only one half is finished. I tried my...
  8. cinemassacres

    is this right?

    i am trying to follow this and i was wondering and i wanted the medium ammo box to be the thing that makes the player grow but would you put the growing in output or input
  9. Johnny1023

    Help me solve this issue!

    The 3D skybox is overwritten by the main part of the map and just looks weird, can anyone help me fix it?