Decompiling and error textures

Discussion in 'Mapping Questions & Discussion' started by Zeklyn, Jul 31, 2016.

  1. Zeklyn

    Zeklyn L2: Junior Member

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    I am trying to decompile the map mario_kart (I'm using BSPSource), but when i try the map i only get error textures. I know that i'm missing ALL the textures this map is using.
    So i am wondering, is it any place where i can download the textures of this map? I am not getting any errors when i join a community server with this map

    Sorry for my bad english
    -Zeklyn
     
  2. DaDema

    DaDema L-3: Not very succesful map maker

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    You could open the map with gcfscape and extract the texture files from it
     
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  3. DaDema

    DaDema L-3: Not very succesful map maker

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    Because the textures are packed in the map file
     
  4. Zeklyn

    Zeklyn L2: Junior Member

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    Is there any tutorials out there, which can help me on my way?
     
  5. DaDema

    DaDema L-3: Not very succesful map maker

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    http://www.tophattwaffle.com/downloads/gcfscape/
    1.Open the program
    2.Go to file>open
    3.Open the .bsp file of the map you decompiled
    4.Drag the materials folder into the directory: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\custom\<your_name>
    5. You should be done
     
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  6. DaDema

    DaDema L-3: Not very succesful map maker

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    I don't know about any tutorial
     
  7. Zeklyn

    Zeklyn L2: Junior Member

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    It worked!
    Thank you so much