Help me solve this issue!

Discussion in 'Mapping Questions & Discussion' started by Johnny1023, Mar 30, 2016.

  1. Johnny1023

    Johnny1023 L1: Registered

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    The 3D skybox is overwritten by the main part of the map and just looks weird, can anyone help me fix it?[​IMG]
     
  2. Vel0city

    aa Vel0city func_fish

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    What in this image is 3D skybox? All I see is 2 stages of a map next to each other. If you want to make stages invisible, put them in their own skybox, as if it were a different map entirely, then take the whole thing and place it somewhere else in your vmf.
     
  3. sooshey

    aa sooshey :3c

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    That looks more to me like the entire map was copied and turned into a 3D skybox, but I can't really tell.
    Not sure what you're trying to do Johnny, but this 3D skybox tutorial might come in handy for you.
     
  4. Lampenpam

    aa Lampenpam

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    the right part is actually the 3d skybox illusion showing the map again.

    Sometimes it can be fixed by simply moving your 3d skybox further away from your map. Also make sure you have no compile errors
     
  5. RaVaGe

    aa RaVaGe

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    Check if you don't have a sky_camera entity in your main map.
     
    • Agree Agree x 1
    Last edited: Mar 30, 2016
  6. Joshenkstone

    Joshenkstone L5: Dapper Member

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    Is the skybox sealed off? (displacements need nodraw under them)
     
    • Useful Useful x 1
  7. Johnny1023

    Johnny1023 L1: Registered

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    Thanks, it turns out the main part was leaked, now it's fixed.