Oooooh spooky
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I never realized that I didn't release these! Could be nice for anyone who wants to spice up their spooky maps with some GREEN SLIIIIME! Comes with the cart prefab!
Feel free to check out the home map to see these in action
Please credit if used!
A set of canvas tent textures so you can make your own circus tents, shop awnings, archaeological digs, and marinas.
Includes four colors adapted from the circus tents seen in Carvinal of Carnage (red, blue, purple and green striped) and three more adaptable solid colors (Egypt Khaki, Military...
Whitecliff event is a spookified version of Whitecliff that features such haunting sights such as Zombies , fog, a Church, and Britan! You must defend the Mann Co. Radio Broadcast Center from falling to the rotting hands of the enemy!
These zombies have brought along some forbidden litrature...
Welcome to Butcher. Take a step into this hospital where the surgery goes awry and where the fire grows brighter. The dead corpses are rising from the ashes to take their revenge. Stop them displaying a bomb at your base.
Butcher is in Hexadecimal Horrors
Expert Mission: Lucid Nightmare (...
An old capture/defense event map I made a while ago, with two stages.
It's pretty buggy, unoptimized and probably not very balanced/well tested, but some may still find some fun in it!
Made for 2015's community halloween event.
This is a halloween reskin of my other map, cp_snowcrystal...
Map designed for the midsummer mashup 2021 event organized by the tfconnect team.
Koth variant was used for the event.
The event was livestreamed on Kritzkast twitch.
Everyone liked the map but i was still disappointed at my detailing work.
Pro version will come soon.
Map designed for the midsummer mashup 2021 event organized by the tfconnect team.
This map (but older version) was used for the event.
The event was livestreamed on Kritzkast twitch.
Everyone liked the map but i was still disappointed at my detailing work.
Pro version will come soon.
a dread presence descends upon arena_nucleus...
whipped up in just under 48hrs, arena_spookleus features all that good nucleus gameplay you know and love, with a suitably festive coat of paint!
featuring:
3 whole spellbooks in terrifyingly dangerous locations!
numerous jack-o-lanterns at...
An ingenious mad scientist once used this mansion as a laboratory to conduct nefarious experiments on plants involving equal parts magic and several million volts. Whatever the case, he's dead now, and it's time to fight over whatever's worth stealing before this place gets repossessed...
Spooky Stuff in Brushes so you wont have to!
Whats New:
- Mausoleum Set
1 Closed Variant
1 Open Variant
1 Portal to Underworld Variant
- Spooky Barn Set
1 Open w/ Lighting Variant
1 Closed Variant
1 Portal to Underworld Variant
- Underworld Exit / Entrance Portals Set
1 Underworld Setup...
A Halloween reskin of Slaughter, Laughter is a fast-paced King of the Hill event map with a focus on chaos and interaction. With a handful of fully-functioning carnival games, exploding balloons, and an otherworldly Funhouse, there's something for everyone on the pier - after all, you can't...
* The Sinclair Estate is a place of mystery. What was once a place of old money and built by a wealthy family has become little more than a cluster of decrepit buildings, buildings that hold a secret.
Annabelle Sinclair, the sole heir to the Sinclair fortune spent years alone on the property...
have you ever wanted to steal a spectral gargoyle from someone and throw it into a well that leads you straight to damnation? Probably, that's where this map comes in.
This is my entry in the 2019 TF2Maps 72hr Jam
Hell Well is a Player Destruction map set in a haunted hydroelectric plant...
I'm currently working on a CTF map where every 3 minutes a event will happen and then it ends after 3 minutes (and then it repeats),
How do i do?
Do i use logic_timers or is there better methods?
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