A KotH map with some bridges. They shuffle every time the point is capped. Sometimes there's 3, sometimes 2, sometimes 1, and sometimes none at all!
Oh, and there's little maps in the spawn and near the point that let you see what bridges are in play.
Welcome to Microcontest 19: Dynamic, Asymmetric KotH
Prepare to suffer. It's time to play a ton of KotH maps in a row.
You must make a KotH map that has ONE of the following qualities:
There is a dynamic element directly influenced by the outputs of the trigger_capture_area and/or the...
ride the train to the enemy base to win!
layout and design:
@zythe_
logic:
@floaty
artpass:
@Tiftid
custom assets:
modular railroad tracks by @Gadget
more vehicles pack by @FGD5
originally created for the 18th microcontest hosted by @14bit
map created in collaboration with @Aarmastah who did all of the logic stuff, custom hud, and some custom assets.
designed to be small and chaotic, with 2 churches that spawn at random as to not just have one team camp the entrance all the time.
creeper truck model by @FGD5...
Small scale 2-players Mann VS Machines map set in an industrial environment (a metalworking plant) with dynamic elements.
Looking for a new base of operation to organize their defense against the invading robots, MANN CO. settled in what seemingly was an ordinary metalwork factory, ignoring...
Did you ever think to yourself, "Gee, I wish I could hear train bells all day while falling off a crane-lift to my doom while fighting over a laser"? Well, that's oddly specific, but wait no more to fulfill your fantasy! Lark's Tongue (not final name if I ever work on this more) is a Steel-Type...
Trying my hand at another map project. Payload this time, since I enjoy mapping for that gamemode over any others.
It is, or will be, fairly large, but dense enough that the issue of scale is nullified. The centerpiece being a large suspension bridge over some murky water. The payload begins...
WIP PLR map for Scream Fortress X (2018).
Merasmus is once again in dire need from your favourite group of mercenaries, as he is somehow in debt to the mafia...again. Thankfully, he is able to convert souls directly into American currency this time, and has promised to give the leftover cash...
A 4 CP map in which you fight on a nearly abandoned space station. ON THE MOON. Good thing it's the one that belongs to earth, otherwise you would be dead. I mean god forbid you end up one of mars or jupiters moons and you'd just boil in your rompers!
Features outdoor/indoor gravity. Lots of...
A 4 CP map in which you fight on a nearly abandoned space station. ON THE MOON. Good thing it's the one that belongs to earth, otherwise you would be dead. I mean god forbid you end up one of mars or jupiters moons and you'd just boil in your rompers!
Features outdoor/indoor gravity. Lots of...
Your cargo truck full of high explosives is being chased by robots! Can you defend against the hot pursuit?
A collaboration with RC+
Features:
-dynamic carriers!
-dynamic scenery!
-death pit action!
-2 secrets!
-Beginner and Advanced popfiles
- and more!
known issues
-some clipping is bad...
Based on my home of Ellicott City, this map has players fighting over the train crossing on the edge of the old city. Be careful though, as that train brakes for nobody!
It's a little project I've been wanting to make for a couple months, so I took a small break from the contests to push it...
Hi, my name's Erk, and I've been addicted to making maps in Hammer.
I've been doing this for around a month now, and I've made approximately zero maps I am proud of.
I think I've got the basics down. I don't get leaks as much, I know how to skip (mostly), and I can utilize props correctly...
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