detail

  1. Mattie

    inandout_mattie Last updated 5/9/2021

    My winning entry for the 2021 In & Out detailing contest. Savour the 21st-century comforts of Quintessence of the Waves, the gleaming jewel of BluSea Cruise Lines’ fleet, as it crosses the Gulf of Mexico. (note: for the best playing experience I would encourage you to walk around this map...
  2. Emil_Rusboi

    Soviet Evil Base v1

    Detailing map that I made for Pdan's detailing contest long time ago Features Evil Soviet complex I made this in 24 hours so dont mind flaws
  3. SnickerPuffs

    September (Background Map) v1

    Much like my last background map, September was built off of the skeleton of another old map of mine. Unlike Rosanna, though, nearly all of the geometry is entirely different from the original map. I changed the name to reflect this, but why did I choose 'September'? Back when I first...
  4. SnickerPuffs

    Rosanna (Background Map) v1

    While I was working on the major overhaul of Rosanna, I mentioned that if the layout was subpar I would rework the map into a detail map or main menu background. The layout was subpar. To use this as a background map, go to the autoexec.cfg file in your "Team Fortress 2/tf/cfg" folder (or, if...
  5. Da Spud Lord

    72Spud 2020 (Detail) V1a

    Explore the wreckage of a partially collapsed and long-since abandoned mining facility. My entry for the TF2Maps 2020 72-Hour Jam, finished, compiled, and submitted with 12 hours remaining. There's plenty more stuff that could be done, but I'm running out of time and energy, and I'm satisfied...
  6. Mazata

    72 hr jam detail practice by Mazata 2020-09-06

    My entry for the 72 hr summer jam 2020. As I didnt have the time or energy to make a full map for the jam, so I decided to make a small project to prectice detailing. Everything can be improved but this is as good as it gets right now!
  7. Cincomma

    Model Sleeping Fox Cutout Prop

    Sleeping Fox Cutout Prop - zzzz Nearly a year after my first attempt at making this cutout, here it is! This prop can be used just about anywhere you want to use it, just don't hurt them... The prop comes with 2 skins, red fox and arctic fox for all of your environmental needs. To use the...
  8. Cincomma

    Sleeping Fox Cutout Prop 4/29/20

    Nearly a year after my first attempt at making this cutout, here it is! This prop can be used just about anywhere you want to use it, just don't hurt them... The prop comes with 2 skins, red fox and arctic fox for all of your environmental needs. To use the prop, take the folder out of the...
  9. skaz_

    Mannbase Detailed Room 2019-12-28

    This is a detailed room from a previous map that I've created. Nothing to crazing, but a bit of fun
  10. Erk

    Watchtower 2019-08-04

    Blu Version: Red version: Campsite: Road: Lake: Blu Interior Tower: Blu Side Shot: Big ups to Diva Dan and Fuzzymellows for the textures and models! And also big ups to Idolon for the architectural feedback! Happy jamming everyone!
  11. Coding Ethan

    Separated MVM Tools V4

    A set of props edited from the MVM Upgrade station, including team skins, collisions and LODs. Included currently: Drill Press Hand Grenade Planned: Detail props from stock model Improved textures Better poly models LODs
  12. 200

    detail_512 a1

    As the time runs out and I just got back from a trip, here is a small detailing practice made roughly in 3 hours.
  13. Sentry

    (High and Low) Egyptian Temple 2018-07-15

    Ancient temple hidden under the sand for thousands years. Made for High and Low contest
  14. hamsterkins

    High and Low 2018 - Hamsterkins fixed

    A mirror's edge styled map. Didn't finish it how i wanted to :c also it didn't pack it right, but i think i finished it. Freecity Textures: https://gamebanana.com/textures/3820 Construction Pack: https://construction.tf2maps.net/index.html
  15. Yabayabayaba

    High and Low-Yabayabayaba 2018-07-14

    My first detail map, and submission to the High and Low map contest! Special thanks to these custom content creators: Nixon-distant rumble skybox Gadget-curved rails SiniStarR-skybox pine trees treythepunkid-wavy wind cloth Take these photos and enjoy!
  16. Aapelikaeki

    High And Low 2018 - Aapelikaeki Final

    Aapelikaeki's High and Low 2018 entry. A tall technological BLU base near the ocean with clean corridoors and messy construction sites and server rooms. Credits Freecity Texture Pack https://gamebanana.com/textures/download/3820 Construction Theme Pack...
  17. squ1rrel

    High and Low - Squ1rrel 2018-07-08

    Stationed on a bleak isle: A weathered lighthouse with a tragic existence... Thanks to the Swamp and Bulletcrops team for the custom assets!
  18. Yabayabayaba

    Aligning water textures

    I am making my detail map for the High and Low contest, and am building a river out of displacements. There is a lot of fog, an the river is far down a canyon, so it isn't the focus of attention, and doesn't need extreme detail. However I cannot get the textures to meet up. The displacements are...
  19. Freyja

    High & Low - Detailing Mini-Contest 2018

    <link rel="stylesheet" href="/styles/font/CaviarDreams.css?t=1">High & Low Detailing Mini-Contest Rules and Information | Upload Thread | Voting Post It's that time of year yet yet again, where you bust out your creativity, break free of the contraints of "layout," "sightlines," and...
  20. pasta masta

    detail props dosen't work

    "0...1...2...3...4...5...6...7...8...9.Error! Too many detail props emitted on this map! (64K max!)n" i think this mai error 1."Too many detail props emitted on this map! (64K max!)n" this alert mean 'you must have under 64000 detail props' right? 2."prop_detail" add on that count?