This is a detailed room from a previous map that I've created. Nothing to crazing, but a bit of fun
Blu Interior Tower:
Blu Side Shot:
Big ups to Diva Dan...
A set of props edited from the MVM Upgrade station, including team skins, collisions and LODs.
As the time runs out and I just got back from a trip, here is a small detailing practice made roughly in 3 hours.
[ATTACH] [ATTACH] [ATTACH]...
Ancient temple hidden under the sand for thousands years.
Made for High and Low contest
[ATTACH] [ATTACH] A mirror's edge styled map.
Didn't finish it how i wanted to :c
also it didn't pack it right, but i think i finished it....
My entry for the 2018 High & Low detailing mini contest.
My first detail map, and submission to the High and Low map contest! Special thanks to these custom content creators:
Nixon-distant rumble skybox...
Aapelikaeki's High and Low 2018 entry.
A tall technological BLU base near the ocean with clean corridoors and messy construction sites and server...
Stationed on a bleak isle: A weathered lighthouse with a tragic existence...
Thanks to the Swamp and Bulletcrops team for the custom assets!
I am making my detail map for the High and Low contest, and am building a river out of displacements. There is a lot of fog, an the river is far...
<link rel="stylesheet" href="/styles/font/CaviarDreams.css?t=1">High & Low Detailing Mini-Contest
Rules and Information | Upload Thread |...
"0...1...2...3...4...5...6...7...8...9.Error! Too many detail props emitted on this map! (64K max!)n"
i think this mai error
1."Too many detail...
I'm fairly new to the whole mapping thing and am issue I come across a lot is that I don't know when I should use a prop and when i should use the...
I've had an idea for a long while of a full Grand Prix game inside one map, and by that I mean 4 different tracks all played after the other. For...
Hi all! This is my entry to 72hr Jam. It is my detailing map
[ATTACH] [ATTACH] [ATTACH] A highly detailed cabin on the side of a mountain.
Like last year, I just made a purely aesthetic entry. This map is a detail scene of a spytech missile silo somewhere beneath the Teufort badlands....
My entry for the 72h Jam. Still a work in progress
Check last update for the current version's pics!
i often sit down and see other tf2/csgo etc maps and i notice that they have some relay good detailed skyboxes that look awesome. for example on...
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