capture point

  1. Soilbleed

    cp_nautilus a5

    cp_nautilus is a 3 point attack/defend cp map set in an underwater facility.
  2. Quin

    Cp_altomare A5

    Hello and welcome to the city of water - Altomare! This map has been greatly inspired by the City of Venice and the Fifth pokemon movie, wich also took great inspiration from venice itself. I don't know how much time i can/will spend on developing this map, so i will release it as it is so...
  3. Tango

    cp_oil_moutain _a1_renmed

    A King Of The Hill Map in development changed to 3cp. Produced by a dumpster. Anyways the map features a mid point with bridges a hallowed out cylinder with a vent system below. Death pit to one side and a big undecided building to the other. After that 4 entrances into a building with a high...
  4. samjooma

    cp_distance a1

    A small attack/defend map with just one control point. This map was made for the Summer 2017 72 Hour TF2 Jam.
  5. Dribbleondo - Au Yeah

    SIEGE_Crystalline a17

    Cap the point and push the Payload in this snowy (eventually) siege map. A game mode mimicking the same mode from Paladins. I loved the game so much, I thought i'd make a map out of it. Built up from a prefab made by Construction Zombie, because otherwise i'd be there forever working out how...
  6. TH3 D34DL3$$

    Tech town b1

    You are here? Greate. Our enemies here, and they want to upgrade their weapons too. Our main target - destroy their sentry. And protect our. Note: Don't put red-tape recorder on main sentries 'cauze if sentry will destroyed by red-tape recorder, output will not work and you'll never win
  7. Kube

    Elevator Capture Point Prefab 2017-07-10

    Originally used in cp_blizzard, uploaded with permission of collab partner. Free to use, for free, without permission. If you wish to credit anyone, credit @PyroDevil and @KubeKing. This prefab expands upon an A/D capture point setup originally found in the Ultimate Mapping Resource Pack. This...
  8. Sp00k

    (Solved) Trigger options not showing up in entity brush list

    I'm trying to make a trigger_control_area and trigger_hurt but those options aren't showing up in the list of entity brushes. When I convert the trigger to an entity brush it just transforms into a prop_static entity. I dont know if there's some sort of requirement for activating trigger...
  9. Billo

    Cp_BloodFall rc5

    Once Again Halloween is Nearing, You Know What Does This Means Right? New Maps!!! Cp_BloodFall Is A Attack/defend Map Which Features : -Skeletons ! -Bosses ! (Headless Horseless Horsemen!) -Hell itself! -Spell Spam ! -Soul Parties ! -More Skeletons
  10. F4NGS

    Past 72hr Jam Entry beachfront A6

    I made this frontline themed map in about 12 hours for the 72h summer jam.
  11. Poof

    Skidoo A1