beta

  1. BigfootBeto

    Luftangriff B5a

    A Frontline/Rottenburg Themed map. After the control point is captured sirens go off, and, well, if you translate "Luftangriff" you'll know what happens before anyone else- nevermind everyone's dead. View: https://www.youtube.com/watch?v=ayBHW_XGkYM Luftangriff is finally in Beta! Woo! Pics:
  2. Yogipanda | Team Heavy

    Sadly, Koth_Decoy_Below_v14 [Open][Beta]

    I have left TF2, the MyM update drew me to CS:GO and I haven't played TF2 in forever, and found this while browsing through my files... this is really sad for me because i LOVED making this map, every second of it. It is a partially serious map, the spycrabs should probably go (not even sure if...
  3. S

    surf_cp_canyon a1

    This map features various surfaces to surf on and 3 control points. Either teams goal is to capture all 3 control points. On the one hand, it has regular surf map stuff: a jail, some tricky place to go to release the people in the jail, one main track for each team and a return to the start at...
  4. Crieng.

    koth_stash B4

    My first map was cp_ionize for the summer 2016 72hour tf2 jam. But I was not happy about the end result. So I made this map! I learned a lot from the shitpile that is cp_ionize and I decided to make a new map from the things I learned. This map was inspired by several maps. koth_probed...
  5. Zan (rx8)

    steelmill b3

    Hello everyone, my name's Zan and this is my first mapping project! Steelmill is a King Of The Hill map inspired from Sawmill. I really liked the rain and the general feel that it had to it and felt like there weren't enough maps like that. So when i booted up hammer for the first time...
  6. ★iSlime★

    [KOTH] WarTown B1a

    This is a king of the hill map made specifically for frontline. This will require that you have the assets in order for the map to function properly. I made this map in about a week and I plan on updating it with fixes and other planned additions and changes I have in mind. Feedback is...
  7. Dr.crazy

    respawn combat center beta1 .5

    arena_respawn_combat_center is highly vertical map with very little detail (just some textures that will more then likely be replaced) I'm looking for feedback on the layout so I can start making it look pretty so any advice is appreciated. The map uses the "arena respawn" rules without the need...
  8. TF2CutContent

    Model Looking for cut Badlands props.

    -snip, quitting-
  9. AxioMr

    KotH Butterfly 2016-04-26

    This is a beta version of the map i've been working on for the last week during my free time. Bugs and visual glitches are expected. This is my first map that somehow works so please don't insult my work. I tried. Feedback is appreciated. The map currently has no skybox and only has basic...
  10. TuTuR Siwel

    cp_overcross_beta b1

    Warning This map is actually a multyplayable version of my one side map . i made this version very quickly for get some feedback on the overall game play , so keep in mind that this version is far away from its final version and that it only exist for get feedback and upgrade to a funier stage...