steelmill

steelmill b3

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.

steelmill b3

A rainy, semi-abandoned facility inspired by sawmill.

Hello everyone, my name's Zan and this is my first mapping project!

Steelmill is a King Of The Hill map inspired from Sawmill. I really liked the rain and the general feel that it had to it and felt like there weren't enough maps like that.
So when i booted up hammer for the first time, following UEAKCrash tutorials to build the very basics elements, i knew what i wanted my first proper map to be like.

Layout wise i tried to follow "the Viaduct formula", while taking influences from other maps that i like playing.

Feedback on both the "artstyle" and the layout/gameplay aspects is much appreciated!
Author
Zan (rx8)
Downloads
1,315
Views
1,315
First release
Last update
Category
King of the Hill
Rating
0.00 star(s) 0 ratings

Latest updates

  1. General improvements

    There is not much here... The last playtest was right as the imp died so the demo i got out of it was a 4v4 match that slowly died. I guess that the major thing is that i changed the medium health pack beneath the point to small, to make...
  2. Computer room revamp

    As usual, more detailing but most importantly, i decided to directly connect the computer room to the point. Changelog for version _b2 1) Improved railings' behaviour They are now non-solid and their volume is occuped by a playerclip brush...
  3. Entering beta stage

    Gameplay has been proved solid, so i started with major detailing out of the map and decded to step up to beta. Changelog for version _b1 1) Improved general clipping. 2) Applied the nodraw texture to a lot of not visible brush faces. 3)...