attack and defence

  1. Dr.TwentyTwo

    How to make a attack/defend map

    So I want to make a 3 cp attack/defend map but I don't know where to start with setting up the gamerules and what the logic entity for it is. also I'm sorry if this has been asked before but I couldn't find a thread covering this
  2. Emil_Rusboi

    Venera a1a

    Somewhere in space... maybe on Venus... BLU trying to take out RED space base
  3. Emil_Rusboi

    Rush B a1a

    КРС built a huge Nuclear Power Plant called "Краснооктябрьская Атомная Электростанция имени Хейла" and decided to sell some energy to СИН, but one day they just stopped exporting energy for no reason... So, СИН decided to take control over the plant... Rush B - 3CP A/D Steel-type map with...
  4. Aapelikaeki

    Shatteryard A1

    It's an autumny place. Blu arrived there by train and must now make their way trough the thick walls of the garden to capture the RED base. -Attack Defend map -Currently uses no custom stuff but that will change soon. thanks for reading i guess images coming soon edit: this map got tested...
  5. Charlie 2

    cp_oldcity a3

    My 3rd Attack/Defense Map.
  6. Arenovas

    cp_sunken a2

    A 2 point A/D map which is meant to be set within the confines of a semi-sunken ship. Made for the 2018 72 hour Summer Jam. Just to note there are three areas with pitch black stripes, I couldn't seem to fix them no matter how much I tried.
  7. Frank1Tank

    Dusty Ruin A1

    RED have set up defences at the Tutanhattamann Pyramid and surrounding ruins, capture all three ruins as BLU to win, defend atleast the last point as RED to win the round.
  8. Thewtus

    Smog b1

    cp_smog is a single stage attack/defend map with an industrial theme. It features: teams, fortresses, 2 control points, trains, and other stuff. Hey, this is my first map that I'm submitting here so please correct me on any mistakes with downloads, etc.
  9. [EIST] Tf2Master :3

    Pirate Coast B1

    Red pirates had attacked the mining town and now blue team need to push them away. This map is a 3cp pyramid style, (like Gravelpit) and has a 7200x7280u size. Here some screenshoots of the map: Well this is my 4th or 5th map made in tf2, and the 3rd published on tf2map.net, I didnt...
  10. Zoomspilo

    CP Zoomspilo (A/D) A1

    This is my very first A/D map. It has 2 control points, one directly outside a large building, and the other inside said building. It's probably trash, TBH.
  11. Firefox (team ayymd)

    [A/D] cp_warhead 72h tf2 jam B1

    used Ultimate Mapping Resource Pack by A Boojum Snark multi stage version is planned
  12. Danny Dongvito (G.E.W.P)

    Cpthing a19

    A one stage attack defense map.
  13. 無敗 Muhai

    would anyone like to use this half made map? (RED Brewery)

    Reference: V V V download link: V V V https://puu.sh/vGTCU/5879d2964d.vmf -current state: vsh map- I started this project a few years ago but I cannot really call myself a mapper. When it comes to detailing, it doesn't take long for me to get bored. There are no mechanics set up in the...
  14. BigfootBeto

    The Frontline Experience S1A5

    STAGE ONE OF THREE! Only this first stage is done. Will become a 3 stage A/D map like Dustbowl. First Stage: D-Day recreation Second Stage: Trench warefare Third Stage: ??? =Featuring= An opening cinematic! Functioning turret spots! And of course, your daily dose of mines More pics...
  15. FRAЭR

    Rednobble a4

    Current version is A4 A2 Changelog : So Hello again , This is a big update (in my opinion) So firstly i changed theme (now Frontline!) of my map (Previous was like a Sawmill Rainy theme) How it was looking and how it is looking now: Before Now And some other images UPDATED ...
  16. Tumby

    Past 72hr Jam Entry CP DustFrontGorge A3

    An attack/defend map with two control points. Inspired by Dustbowl, Frontier, Gorge and more
  17. Asd417

    Past 72hr Jam Entry cp_oilmass_72hr a1

    An a/d map based on a rough inspiration of having the control point at the most open place ever. I like how to lighting here turned out. It has hydro feel as I wanted. This area between spawn and the first control point was the hardest to make but the result does not reflect the effort. From...
  18. Tezemi

    Vigor B2

    Vigor is a Attack/Defense Steel style map, each point making E easier to capture. Vigor takes place in a power plant, where each point represents a different type of energy. Tryhard Trevor - Design and layout. Mr. Spiffy - Door signs, as well as icons for each point. Void - Nuclear waste texture.
  19. Funboringness

    cp_highclimb a5

    cp_highclimb_a5
  20. F4NGS

    Past 72hr Jam Entry beachfront A6

    I made this frontline themed map in about 12 hours for the 72h summer jam.