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72hr cp_oilmass_72hr a1

I wish I tested during the 72 hr.

  1. Asd417
    20170213233338_1.jpg
    An a/d map based on a rough inspiration of having the control point at the most open place ever.
    20170213233522_1.jpg
    I like how to lighting here turned out. It has hydro feel as I wanted.

    20170213233451_1.jpg
    This area between spawn and the first control point was the hardest to make but the result does not reflect the effort.
    20170213233534_1.jpg
    From the first point to the second point.
    20170213233645_1.jpg
    That oil pump is one of the two inspirations, another being a screenshot of another map not posted on tf2maps.net.
    20170213233626_1.jpg
    I just want to show off that nice model almost nobody uses.
    20170213233600_1.jpg
    This is almost exactly what I imagined. The wooden building is going to be the sentry house if I done it right.


    Resources used:
    A Boojam Snark' ABS Pack. Never met him before but every mappers know him.
    Freyja's modular conveyor belt pack. I mean this thing is just pure gold.
    Frozener's aaaa map start kit. I dont understand why it has aaaa in its name but whatever

    Special Thanks to:
    @GooGuGajoob for giving me ideas for the transition between first and last. It was just a U turn before he advised me so credits for him.

    I am almost certain that half of the work here will be deleted because I am thinking of turning this into A+B -> C mode with the current first point being the last point because of its circular shape.

    The map is in a strange state where some parts are almost beta and some are a1.

    I hope this layout somewhat works
    GooGuGajoob thanked this.