An update to Wobblypop is here!
General Changes
- Re-added a well door to Red side
- All forward spawn doors are now one way only
- Removed all Spawn teleporters
- Remade doors underneath Mid so they are not clipping through the bridge
- Tweaked high ground connectors at mid
- Added a welcome camera to Mid
After Yesterday's testing I am happy with how Mid plays for now, though changes to the layout, props, and the additions/removal of Health and Ammo are expected, I am now looking for further feedback on Last and its connectors as they are going to be fully remade by A4 based on feedback, after A4 and its subsequent tests I will be starting to detail and ask for further feedback regarding layout and game-play from a Competitive standpoint.