control point

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  1. Yrr

    72hr Jam 2023 Card Suit point signs/icons a1

    Red, Blue, and Neutral signs Control Point Overlays (like the ABC on Gravelpit/the ABCDE on Steel) For situations where points need to be labelled but you don't want to introduce confusion by using ordered "ABCD" labels Includes vmf showing how to set up the hud point labels.
  2. IcyRiver

    72hr Jam 2023 Septic v1

    A map set in an underground sewer system. This map is still in a really early development stage (No Textures, Minimalist Spawn Rooms, No Optimization) since it was made as part of the 2023 72hr Jam, but I'm still proud of myself for getting it from nothing to a fully functional, playable state...
  3. Padre Snowmizzle

    72hr Jam 2023 Broadcast (CP) 1.1.0

    DOWNLOAD THE BSP TO PLAY: https://drive.google.com/drive/folders/1MfLfQf2R0lqx8iMRlBAinLrXcGKvevDR Once you download the map, copy it into steam/steamapps/common/Team Fortress 2/tf/maps. That should allow you to join my testing server and such! 173.233.141.100 is the server IP, if it's up and...
  4. XEnderFaceX

    72hr Jam 2023 Fallen Leaves A1 72hr

    Fallen Leaves is an Attack/Defend Map set during Autumn ====================================== Basic Information: ============ Map type: Attack/Defend Control Points File name: cp_fallen_leaves_a1 Developer(s): XEnderFaceX Map Information: ============ Location: Wood Factory Setting...
  5. FatalError418

    Tank Corp. (Alpha 1) a1

    A modern warfare themed three control point single stage Attack/Defend map. There's lots of verticality and many flank routes. Relatively large for a A/D single stage map. At the start there is two flank routes and a strip of cover similar to 2fort's bridge, defended by high platforms and sniper...
  6. jixegix957

    tc_railrust 002

    fast-paced and small tc map
  7. Padre Snowmizzle

    Countryside (KOTH) 1.2.0

    DOWNLOAD THE BSP TO PLAY: https://drive.google.com/drive/folders/1MfLfQf2R0lqx8iMRlBAinLrXcGKvevDR Once you download the map, copy it into steam/steamapps/common/Team Fortress 2/tf/maps. That should allow you to join my testing server and such! 173.233.141.100 is the server IP, if it's up and...
  8. Padre Snowmizzle

    Prairie (CP) 1.2.0

    DOWNLOAD THE BSP TO PLAY: https://drive.google.com/drive/folders/1MfLfQf2R0lqx8iMRlBAinLrXcGKvevDR Once you download the map, copy it into steam/steamapps/common/Team Fortress 2/tf/maps. That should allow you to join my testing server and such! 173.233.141.100 is the server IP, if it's up and...
  9. Kepler

    Ben Nevis - A/D CP A3

    Mann Co. has managed to build an entire mining town on the side of the Ben Nevis (behind it, so that the tourists can't see). RED has control of the mines currently, but BLU is looking to nab some of that sweet, sweet scottonium (a metal that allows Scots to inflict guaranteed critical hits on...
  10. logan9891

    CTF Skytour a2

    Fight on a massive hydrogen dirigible and be the first team to explode the center engine. This CTF map is unique in that there are no capture zones on each side, instead one of the teams has to cap the intel at the center point to win the game. The capture point takes 10 seconds alone, and the...
  11. Ismaciodismorphus

    Drillcore Vmfs 7/22/2023

    Two VMFs for two versions of CP_DRILLCORE a Gravelpit/Junction style map you are free to use and edit these to your pleasure in any form you please but i must be credited as the Original Creator of the map if you upload these edits anywhere CP_Drillcore_RC1 CUSTOM ASSETS: Skybox by Void from...
  12. Yrr

    Stopwatch main hud icon 0

    Stopwatch hud icon from Sulfur, indicating the final point is a timer instead of a normal control point. The "Main" text is baked into the icon, just as with the Main icon on Steel. How to use Set the HUD icon in the team_control_point entity, using these filenames: The "_locked" variants are...
  13. cgaldieri

    cp_graydev 0.1

    My first ever completed map/project, i learned a lot while working on this. Features(aka: stuff i managed to force my brain to make) Foward spawns Prop doors Map logic Two towers And a choke point on both of the teams last control point Im not sure if i should post this into the map testing...
  14. Camel "Submarine" Wagg

    Loadingbay a1

    filler
  15. Hoppkins

    Salvador CP_Salvador A1_8

    This is the first playable version of the map Salvador, for testing purposes. How does it works? Both bases are free to capture without the middle control point, if you cap the enemy base you win. Middle point is a boost control point. Everytime you cap 1, your team receive a point, points...
  16. Sympuppy

    Douglas a1

    Douglas is a single stage A/D map set in the forests of the Rocky Mountains. I don't have a story for it yet!
  17. Crieng.

    How to change owner of control point on command?

    I'm working with outputs like setowner, but it doesn't seem to do anything. I'm trying to do this so blu doesn't have to recapture a point, and instead gains control of the point after a certain amount of time.
  18. Viliam

    cp_desertbases release00

    verygood rv are my 2 favourite letters idk A secret BLU base was built in front of a big RED base (What?), and it was detected only now. Who will win?
  19. bajablink

    Sputnik B1F

    Have you ever wanted to fight over a large industrial warehouse in a huge tropic that you know nothing about? No? Well how about we give you a raise? Credits Bajablink- gameplay and some detailing Stack Man- detailing, optimization and clipping DrHotti- detailing for a building Void- sky_coastal_01
  20. FateFighter

    Control point bug

    I have a problem that the control point works perfectly, it counts down when it can be occupied, but as soon as I touch the map and modify something, it no longer counts down, only the control point opens. What can I do to prevent this from happening every time?