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Sewer Rats A3

Your team thought of the perfect plan... To hide intel in a sewer! Uh-oh. Looks like they did too!

I'm back, baby! This time with a map that takes place in a sewer! I do hope this map can turn out to be one of quality in the end. Of course, it can only turn out good if I have YOUR help! Yes, YOU!
It's me sized!
First release
Last update
Capture The Flag
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Latest updates

  1. Signs, Snipers, colors, and the fall of the tyrannous pyroshark

    Map update includes: -Team Colours -Intel signs -Removal of one-way door -More health/ammo packs -More defined intel room -More shallow water -Reduced sniper sights -Water texture changed back to swamp water -Fixed small doors' respawn...
  2. The Aesthetic Update

    A small update to my map, Includes the following changes: -Better lighting -Cubemaps (apparently people don't like purple water.)
  3. The Third dimension arrives!

    Update includes: More Flanks More Height variation Less having to fight through the enemy's spawn to get to the intel Clearer water