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  1. Venesis

    Facility 0.1.4

    This is my first map and it is an indoors capture the flag map. Yeah it's probably not very good but I tried my best. The map takes place in a Mann Co. warehouse where both Red team and Blu team will try to sneak each other's intelligences in the delivery trucks. Have fun.

    CTF_mixture final

    THE MAP STORY in the far reaches of the badlands, there stood a town with its local brewery, owned alex-gnome, the brewery produced the best beer in the entire badland, with little to no competition but recent reports and documents got leaked on how the beer was made, and the town saw the...
  3. #ShareTheRedSquare

    ad_bunker b3

    I don't really care if this moved into beta too early because I'm honestly just looking forward to doing other projects. I will finish this one, but I have reached the end of my scope for bunker and won't spend too much more time on it.
  4. #ShareTheRedSquare

    ad_bunker_a5 Alpha 5

    Added even more lights, changed some lights to have no physics, added func_respawn room in red's final respawn room which I'm surprised no testers picked up on, made the final point easier for blue to cap by opening it up, putting doors in front of red's spawn, and moving red's resupply cabinets...
  5. #ShareTheRedSquare

    ad_bunker_a4 Alpha 4

    Nerfed sniper sightlines on the first point, added an additional route to each point, and changed some lights. Also fixed players getting stuck in spawn rooms (for real this time).
  6. #ShareTheRedSquare

    ad_bunker_a3 Alpha 3

    Added spawn room visualizer, fixed map leaks, when the first point is captured anyone within spawn rooms now gets teleported to the next spawn room, changed the second large door to open on cap instead of when setup ends, and added some more props and lights in addition to changing a few...
  7. #ShareTheRedSquare

    ad_bunker_a2 Alpha 2

    Now with more lights, fixed spawns, and cooler doors!
  8. #ShareTheRedSquare

    ad_bunker_a1 Alpha 1

    An attack defense map with two capture points, all of the fighting done entirely under the roof of a small war bunker that BLU team has broken into.
  9. #ShareTheRedSquare

    ad_bunker_a1 Alpha 1

    An attack defense map with two capture points, all of the fighting done entirely under the roof of a small war bunker that BLU team has broken into.
  10. K

    Thunder Tunnel V2 Alpha 1

    This is a complete remake and rework of one of my first maps for Team Fortress 2.
  11. *Turns into crocodile*

    72hr Jam 2022 Billdyn a2

    This is arena btw.
  12. Breathe

    72hr Jam 2022 koth_grasslands A1

    KOTH_Grasslands is a map that takes place in grassy fields, which will be consisting of more modern-style TF2 buildings. It's meant to be a more close-quartered map besides the mid point which is more open. Made for the Summer 2022 72 Hour event. (reuploaded because I used the wrong category...
  13. Mountain Man

    Arena Annex 72HR Fix

    A small junction themed arena map I made for the 72hr event.
  14. Opplydead

    dirtvalley 05

    You're tracking mud all over the battlements, soldier! Maybe you should be spending less times playing in the mud and spend more time defending one of many, simultaneously cappable points, or even begin a defense at your last. You never know when the cloak and daggers lurk patiently on the...
  15. ThatOneKaiser

    koth_coldcrush_a2 A2

    Changes made: The area between spawn and the first buildings has been reduced by a bit, along with a ramp up to the spawn so you can walk back into it. A third spawn exit has been placed on the side to allow for quicker and more noticeable access to the one-way flank up to the main flank. The...
  16. Loafy

    koth_residue A2

    a koth map based in a water purification plant
  17. Gravidea

    The Ice Rink (Trade/Hangout Map) b3a

    A cozy ice rink for players to hang around on and go ice skating. The map includes two locker rooms for each team that lead into the ice rink. The ice rink is in a large oval shape with an island in the middle. On the island you'll find a cafe, a heavy boxing ring, and many places to sit and...
  18. V

    Decipher A11

    This is an indoor koth map aimed at being played in a competitive setting. Version A10 New route added Simplified mid structure added a new small area in mid with a medium health pack Optimized and tweaked some aspects of the map Added some detailing in lobby
  19. Wolcamo

    Goodnight v2.1

    Have you ever been to one of those university art museums? 'Goodnight' is a 5 Capture Point map that accidentally creates that feeling, as this is my second published map ever that involved more experimenting with texturing and changing up map geometry. This map is a small, cozy little treat...
  20. Recycling

    CTF Halls of Antiquity A2

    My first playable map. I wanted to make a CTF map where the both teams intel were right across from each other. I will probably have to revamp the design but I want to see what testing will bring. I went for a night at the museum kind of feel.