New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.
|visual fixes
|RED force respawn now catches deaths up to a second after the C point is capped
|RED respawn time increase is now delayed by 10 seconds after C is capped
-removed staircase leading up to B +added slightly forwards spawns for BLU
+added back the force respawn for RED after C is capped |optimizations
|smoothed out displacements
|increased the size of the health kit in the pit from a small to a medium
|changed the funny rock to be a wooden structure
|detailing additions
|clipping improvements
|lighting improvements
|smoothed out some displacements
-removed force respawn for RED after A is capped |increased the starting timer by 20 seconds |decreased BLU's spawn times by 1 second when B is capped |clipping improvements
|made some displacements easier to jump up on to
|fixed perch points |visual enhancements
|detailing changes
|clipping improvements |fixed bad lighting on some displacements
|changed the big door to open when A is capped instead of B, this should hopefully allow BLU to get another angle to clear out RED players turtling up in the room +added force respawn for BLU after C is capped
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble