Fixed displacement not actually being the pack for some reason.
I added some new textures, which should help people test your map. Please note the actual textures are 256x256, not 128x128.
Apparently some .VMTs were broken in the download. I don't know when that happened, but apparently it's been like that.
Added a new entity room texture that doesn't leak (think so) since it isn't transparent.
Added trigger_hurt texture that blends with trigger texture. Removed some non dev-related textures (some things that were lying around in my own custom folder that ended up in the pack)
I fixed the filenames to remove the underscores. It personally made more sense to me, since it's easier to type 'nobuild' than 'no_build'. Be sure to update.