Sculptris
I'm learning how to sculpt humans? I don't know, this is more difficult than I thought...
You should start by importing a super simple base mesh, that way all your major proportions are already correct. It's not cheating because it's what every professional does.
I put a tower on my map ! :O
God this is taking forever
Why is the material changing from nice big rock walls, to bricks, and then back to rocks in the bottom mid left?
Because real stuff is built in messy ways like that.
I'd love to see some reference pictures of buildings where they just decided during construction to build the walls out of two totally different materials.
Not every building is built all at once. In fact, most buildings are built and then extended multiple times during their lifetime. Often with different materials.
You can see through the stone window to a second brick wall, the brick was built first then the stone stairs added later. Or perhaps the stone stairs are the original and there was some structural collapse and they replaced it with brick cause it was cheap and easy. Either way, mixing of brick and stone like that is exactly the kind of stuff that happens all over, everywhere.
It literally just turns into a different material. I have no problem with the part you mention, because it is totally clear that they are two distinctly different parts, whereas the only thing separating these two is a skimpy wooden pillar. I just find it totally unbelievable that some sort of transition of materials could happen behind something that small. So just make it bigger so that they don't look like they're the same wall.
People can't join two walls of different materials at the same place they need a support?
jesus christ
Faster transitions have happened
Though it might not be common, it didn't strike me as unbelievable, they seem like 2 different walls to me, that can be built at different times