I don't think there's anything wrong with doing displacements in alpha. In fact I think it can make things easier further down the line.2. Don't use displacements in Alpha. (especially of that magnitude and density
I don't think there's anything wrong with doing displacements in alpha. In fact I think it can make things easier further down the line.2. Don't use displacements in Alpha. (especially of that magnitude and density
Please for the love of god toggle this: and smooth everything that's yellow!!
https://developer.valvesoftware.com/wiki/Category:Hammer_ToolbarsNow tell me what this is:
Minecraft blocks?
Anyways, i suggest you read some tutorials.
Looks like someone needs a crash course on mapping. https://www.youtube.com/playlist?list=PL2KT0JL74Qff_c1WbqNi4K5yAmpWAUQlq Have you watched crash's videos yet? they might be able to help you. think of everything more as walls and floors then building a house out of Lego. for a first map which is what i am guessing this is. you should go simplistic in terms of style. for hills just use ramps using the clip tool.Updates!
-snip-
this gon' be a thing maybe
[image]
There is a imgur thread for my 2 round payload cart