Yes. Like I said in my post, this is just a raw layout. The only props so far, are some of the rocks and I plan to break up the long, empty areas with buildings, smallish towers, broken walls, rocks, pillars or props or whatever.It seems very open and empty - there aren't really a lot of buildings or interesting features. Look at some of the official MvM maps, they all have lots of height variation and things to block lines of sight.
I also can't really tell yet but it seems very overscaled?
Well, what is more important is that the map doesnt play flat. There allways must be 2 heights all players can use at any spot. Most mvm maps have a very flat base ground, but next to it there is allways a lower or higher part.Yes. Like I said in my post, this is just a raw layout. The only props so far, are some of the rocks and I plan to break up the long, empty areas with buildings, smallish towers, broken walls, rocks, pillars or props or whatever.
I should have used dev textures to clearly indicate that it's far from being finished, but I hate dev textures. I'm unable to make a map and have a good feeling about what it will look like if I use only dev textures at the beginning.
(and 3 skins each)
My latest Trade/Fun map (beta)