WiP in WiP, post your screenshots!

Discussion in 'Mapping Questions & Discussion' started by Arhurt, Aug 28, 2008.

  1. Freyja

    aa Freyja It hurt itself in it's confusion!

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    [​IMG]
    [​IMG]

    Clips a bit with his sleeve, not sure how much I should care about it. Could rotate it a bit more so the hilt is more perpendicular to the hand, which would bring it out of the sleeve...

    Also should probably make the hand guard part bigger to encompass his hand, but not sure. What do you guys think?
     
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    Last edited: Feb 19, 2014
  2. Crash

    aa Crash func_nerd

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    Is it possible to rotate it 180 degrees when it is in the downward stabbing position?
     
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  3. Freyja

    aa Freyja It hurt itself in it's confusion!

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    Not without changing the animation
     
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  4. Grizzly Berry

    aa Grizzly Berry

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    It looks very long. Maybe it just has something to do with your FOV.
     
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  5. Freyja

    aa Freyja It hurt itself in it's confusion!

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    I do have a shorter FoV than a lot of people I've seen...

    It is a little longer than the big earner, but not by that much. I just didn't want a rapier-inspired dagger to be short and stumpy.
     
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  6. Bereth

    Bereth L3: Member

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    [​IMG]

    Just messing around a bit with spytech.
     
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  7. Egan

    aa Egan

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    Looks very 2fort-basement inspired.
    Some things though: wires cutting through middle bevel, floating resupply cabinet, these things look kinda weird.

    Good practise though, if you can do these detail things well then it will stick into your mind and you can do your own variations of it whenever you want.
     
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  8. Ice Crystal

    Ice Crystal L2: Junior Member

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    Last edited: Feb 20, 2014
  9. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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    3 possible fixes:
    • The lazy mans way: move the cable so it no longer clips
    • The other lazy mans way: move the middle bevel so the cable no longer clips
    • The hard, ultra original but not recommended way: make it so the bevel shows some holes where the cables had to go though because some person was lazy to move the cables as if a tf2 class was trying to solve that same solution.
    I wonder what would happen on the 3rd way.

    It however could be me but to me that roof looks a bit low on that screen and makes the area quite flat. If the map has the room for it i would try to make that area a bit higher in total. On this current level it looks good but that roof is just dull.
     
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  10. Grizzly Berry

    aa Grizzly Berry

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    Second point of my first 5CP map...I think. Haven't really done any planning, but I like the way it's looking so far.
    [​IMG]
     
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  11. Kill_the_Bug

    aa Kill_the_Bug

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    Thought I was looking at the turbine map spawn rooms but with solid walls.

    Good effort though if this is your first.
     
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  12. Ice Crystal

    Ice Crystal L2: Junior Member

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    [​IMG]
    [​IMG]
     
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  13. Yacan1

    aa Yacan1 D I G I T A L I N F L U E N C E R

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    I hate how the manor windows have such little variation. This is for a very very large map my friend asked me to make for his server.
     
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  14. Bakscratch

    aa Bakscratch Finisher of Maps

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    I was "force" to post these -_-

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    YOUR MOVE FROZEN!

    PROGRESS DUMP: 01
     
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    Last edited: Feb 24, 2014
  15. Freyja

    aa Freyja It hurt itself in it's confusion!

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    Click to vote, you know you want to.
     
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  16. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    [​IMG]
    [​IMG]
     
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  17. TMP

    aa TMP Abuser of Site Rules

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    [​IMG]

    Welp, I tried. Guess I got another shot tomorrow.
     
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  18. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Actually, lets go ingame.

    [​IMG]
    [​IMG]
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    ^ Not done with that area yet
    [​IMG]
     
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  19. Zeigh

    Zeigh L2: Junior Member

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    [​IMG]


    Gimmicky map in the works.
     
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  20. re1wind

    aa re1wind

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    cp_ricochet
     
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