WiP in WiP, post your screenshots!

GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
I'm starting to believe this is a photograph, not Source.
 
Sep 7, 2012
638
501
041_composite.jpg

The calendar hanging from the pole is in pristine condition other than the rust stains...why is it so straight? Wouldn't it be a bit more crumpled or frayed around the bottom and edges, given that it's been around long enough to get rust stains on it?

Also, engie will be too overpowered, too many long sightlines, etc
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
Rexy, y u no fix that calendar top 3:<
 

xzzy

aa
Jan 30, 2010
815
531
Funny part being, because they used HDR processing on the photo, the in-engine one ends up looking better.

Someday we might discover a photographer who doesn't overdo the glitz, but today is not that day.
 

RaVaGe

aa
Jun 23, 2010
733
1,210
You literally broke my joke dude, and in fact I think it was my reference photo, and rexy used it for his scene :p
 

Arne

L3: Member
Nov 22, 2012
114
55
rLg2e.jpg


Just testing if the lighting + HDR is working well in my wip CTF map.
I know some spots are dark, but hey. I'm testing!
 

xzzy

aa
Jan 30, 2010
815
531
I would shy away from mixing lighting fixtures like that. In a spytech scene, Valve seems to stick to either one or the other in a given room. It seems to keep things from feeling cluttered.


Also, chamfer the corners on your window. :O
 

Penguin

Clinically Diagnosed with Small Mapper's Syndrome
aa
May 21, 2009
2,039
1,484
2012-12-27_00004.jpg


2012-12-27_00003.jpg


2012-12-27_00002.jpg


yeah, I know the lighting is wonky, and also no cubemaps...
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
2,364
2,728
I've said it in chat, I'll say it again: I don't like the angled floor tex.